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SMART Trainer - Page 37

SMART Trainer
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out 2 targets at the same time. However, when throwing balls and
beanbags, etc. the shots will come one at a time.
First player or team to hit out all lights will end the game and their
station will light up in celebration, with exploding targets flashing
up and down the station, and score flashing to show the winners.
Game Number ________602________
Name: Lights OutClassic - Race
Game Rules:
Each station begins with all lights turned on.
Objective is to knock out all of the targets.
If players are using hands, then they have the ability to knock out 2 targets at the same
time. However, when throwing balls and beanbags, etc. the shots will come one at a
time.
First player or team to hit out all lights will end the game and their station will light up
in celebration, with exploding targets flashing up and down the station, and score
flashing to show the winners.
Player to complete the game first receives a 20-point bonus.
If one station in the system has zero activity on it the game will function and end
accordingly as if that station is NOT part of the game.
Game Number ________603________
Name: Lights OutLower 5 Targets - Classic - Race
Game Rules:
Each station begins with all lights turned on.
Objective is to knock out the lower 5 targets.
If players are using hands, then they have the
ability to knock out 2 targets at the same time.
However, when throwing balls and beanbags, etc.
the shots will come one at a time.
First player or team to hit out all lights will end
the game and their station will light up in
celebration, with exploding targets flashing up
and down the station, and score flashing to show
the winners.
Player to complete the game first receives a 20-
point bonus.
If one station in the system has zero activity on it
the game will function and end accordingly as if
that station is NOT part of the game.
© 2015 Multisensory Fitness, Inc. • www.multisensoryfitness.com 35