Six algorithms are available, four simulating a particular type of “real world” space, and two
simulating mechanical reverb plates.
LS and HS
of cut or boost; the Freq
Pre Delay
original “dry” signal.
Note: An alternative method of assigning reverb is to apply it to one of the STEREO ouput busses.
All channels that require reverb can then be routed to that STEREO output bus. Full details can be
found in the User Guide.