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Sven SPEEDY - Vibration Test; Switching Modes; Operation Without Pedal Unit

Sven SPEEDY
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Fig. 7
Fig. 8
After installation of the driver, the controller
can be automatically centered by pressing
MODE button MODE k.
ATTENTION! During automatic calibration
do not press any buttons.
Choose Vibration test (Fig. 8) to check and set
vibration feedback:
а) moving cursor in Vibration strength increases
or reduces force of vibration feedback, for
example, in Fig. 9 vibration feedback is 85 %;
b) pressing buttons Left force, Both force or
Right force allows to check vibration feedback
(Fig. 8);
c) after setting and checking, press Conrm in
the bottom of the window.
NOTE! Games supporting Force Feedback
can have further setup of feedback in dif-
ferent situations: crashes, collisions against
obstacles or road signs etc. For further
setup it is necessary to make corresponding
adjustments in the setup window against
Stick Volume, Road Effects, Collision,
Engine etc.
Switching modes.
Game Racing Wheel is equipped with MODE
button k for switching between Digital/ Analog
modes, i.e. switching from Digital to Analog
mode and vice-versa. When the wheel is turned
and pedals are pressed in Digital mode, there is
static maximum switching ON/OFF of correspon-
ding axes, i.e. there is only ON/OFF position. In
Analog mode the signal is sent dependent on
steering angle of the wheel and extent to which
the pedal was pressed, i.e. smoothly.
Operation without pedal unit.
Game Racing Wheel is equipped with paddle
shifters n that substitute acceleration and brake
pedals: the left paddle shifter functions as a
brake pedal, while the right paddle shifter func-
tions as an acceleration pedal.
ENG
5
Operation Manual
SPEEDY

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