MIKADO USER MANUAL
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User Manual - page 15
Issue 1.0
5.2.2 ABANDONING A RECORDING
When you have created your look, pressed REC MEMORY, set the fade time and/or
selected a page, you still have one last chance to abandon the Memory you are recording
without destroying any previously stored memories.
To abandon the RECORD MEMORY function, press [rec memory] a second time, prior to
pressing a [F/ A] (memory number) button.
5.2.3 BLIND RECORDING
Memories may be created blind (not appearing on the output) by editing an existing Memory
that is no longer required. See Section 8.5 - "Edit a Memory" below for details.
Hint; If you are required to record several "blind" Memories during a performance, make
some preparations by recording the required Memory numbers prior to the show. The
MIKADO will not record a Memory if there are no channels on the output so set only 1
channel ON at a low level and record it in the memory numbers. When you know the channel
numbers that you will need in the blind memory, edit that Memory and set the single channel
to 0 and turn on the required channels.
5.3 SUBMASTER A MEMORY
Memories are normally played back in MEMORY RUN mode.
Press and hold [MEMORY] until RUN LED is lit.
Memories may be replayed on the submasters (in Memory mode) or on the Grab Master (if
previously recorded in the Grab Master).
To submaster a Memory recorded on the Grab Master, simply fade it up.
To submaster a Memory on a submaster, press [MODE] until the Memory LED is lit.
Press [PAGE] until required page number is lit. Fade up Preset B master and then fade up
submaster to reveal the Memory.
If the Memory to be replayed has no stored fade times, then fade times can be controlled live
using the CROSSFADE rotary fader. The fader is only active when the LED is lit. To make it
active rotate it clockwise/counter clockwise until the LED lights. This now indicates that you
have now matched the position of the fader to the last active setting in submaster mode.
Note: CROSSFADE is global, adjusting it will change ALL active Memories.
If the Memory to be replayed has a stored fade time the CROSSFADE rotary fader has no
effect. Memories stored on the Grab Master are played back exactly as detailed above,
except the PAGE button has no influence. Times are controlled exactly the same way.
5.4 PREVIEW A MEMORY
This function allows you to view the contents of a submaster or the Grab Master without
revealing the Memory on stage. The Preview function will work irrespective of which mode
(A/B , wide or memory) the MIKADO is in.
To preview a Memory, press [MEMORY] button until PREVIEW LED is lit. All submasters will
flash twice to indicate possible memory location choices, then submasters already containing
Memories in that page will light. (submasters containing Chasers flash quickly and empty
submasters are not lit.) Press and hold [F/A] (Memory number to preview) and the channel
levels of the Memory will then be displayed on the F/A LEDs.