RESTORE
RES
.
RETURN
RET.
RND
RUN
RU
.
SAVE
S.
SETCOLOR
SE
.
SGN
SIN
SOUND
SO.
SOR
STATUS
ST.
STEP
STICK
STRIG
Allows
data to be read more than
once.
Returns the
computer
from a sub-
routine to the statement
immediately
following
the one
in
which
GOSUB
appears.
Returns a random number between
0
and 1, but never 1.
Executes the program; sets normal
variables
to
0;
undims arrays and
strings.
Causes data and programs
to
be
recorded on disk under the
filespec
provided with SAVE. Functions as an
I
/O
command.
Stores hue and
luminance color data
in
a particular color register.
Returns
+ 1 if the value
is
positive; 0,
if zero; -1 , if negative.
Returns the trigonometric sine of a
given
value
in
degrees or radians.
Controls register, pitch, distortion,
and
volume of a tone or note.
Returns the square root of a specified
value.
Calls
status routine for a specified
device.
Used with FOR-NEXT. Determines the
quantity to be skipped between
suc-
cessive loop variable values.
Returns the position of the
stick
game
controller.
Returns 1 if stick trigger button is not
pressed;
0, if pressed.
98