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Atari 400

Atari 400
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136
User's
Handbook to the Atari 400/ 800 Computers
LIST
"P:"
causes the
program
in the
computer's
memory
to
be
listed on
the
printer.
The
interfa
ce
module
and
the
printer
must
both
be
turned
on.
Also, the
printer
must be
on
lin
e.
The
computer's
character
set
is
slightly
different
from
the
printer
's,
so
certain
characters appear
diff
e
rently
when
printed.
Also, the
printer
interprets
some
of
the
contro
l characters
as
commands
.
As
a result,
when
contro
l characters are
printed,
the
printer
may have an unusual response. To
avoid
this
problem
,
do
not
use
control
characters
with
in
quotat
i
on
marks. Instead, use
the
CHR$
function
to
generate
special characters.
EXAMPLE
.
PRINT
"--"
(escape,
contro
l -
*)
PRINT CHR$(31)
(preferred)
The
computer
can
only
accommodate
128variables. If
the
limit
is
exceeded,
ERROR-4 occurs. The
co
mputer
maintains
a variable
name
table
with
the names
of
all variables used since
the
NEW
command
was
exec
uted.
As
a result,
the
variable
name
table
can
accumulate
variable
names
that
are
no
longer
being
used. The
LIST
statement
is
the
on
ly Atari BASIC
statement
that
saves
a
program
without
saving the variable
name
table.
As
a result, the
LIST
and
ENTER
statements can
be
used
to
e
limin
ate unused
variables
from
the
variable
name
table.
EXAMPLE
Save
the
program
on
cassette
or
di
sk
using
LIST.
Execute a NEW
statement
to
clear
the
memory.
Put
the
program
back
into
memory
using
ENTER.
LOAD
(LO.)
The
LOAD
statement
is
used
to
recover
programs
that
were
re
corded
with
the
SAVE
statement.
CONFIGURATION
LOAD"
devi
ce: fi lespec"

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