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Atari 800

Atari 800
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Use
of
Player/Missile
Graphics
with
BASIC,
cont.
(9,
cont.)
Example
to
Generate a
rectangular
box
player,
eight
color
clocks
wide
and
four
lines
high
in
immediate
mode.
STEP
TYPE
1
GRAPHICS
8
2
POKE
559,
62
3
POKE
53248,120
4
POKE
704,88
5 I = PEEK(l06)-8
6
POKE
54279,I
7
POKE
53277,3
8 J = I *
256
+ 1024
9
POKE
J + 125,255
POKE
J + 126,129
POKE
J + 127,129
POKE
J + 128,255
RESULT
Setup
Mode
8
Playfield
Enable
P/M
DMA
single
line
Set
horizontal
position
Set
color
to
pink
Get
P/M
base
address
Store
in
base
register
Enable
P/M
DMA
Get
player
starting
address
Draw
player
on
screen
A-3-

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