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Atari Breakout - Page 20

Atari Breakout
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"Two
Player
Start"
should
remain
dark.
If
structured
for
2
credits/coin
both
start
buttons
should
light
up.
The
picture
should
remain
the
same
as
it
was
before
the
coin
was
deposited,
and
still
no
sounds
should
be
produced.
Depress
the
"One
Player
Start."
If
"Two
Player
Start"
had
been
dark
then
the
"One
Player
Start"
should
also
go
dark.
If
"Two
Player
Start"
had
been
lighted
previously,
it
should
now
go
dark
but
"One
Player
Start"
should
remain
lighted.
The
other
re-
sponses, changes in
the
picture
and
enabling
of
the
player
controls,
should
be
as
described
in
(c),
(d),
and (e)
of
subparagraph
3.3.3.
However,
no
sound
should
be
produced
yet
and
no
ball
should
appear
on
the
TV
screen.
Depress
the
lighted
serve
button.
The response
to
doing
this
should
be
as
described
in
subpara-
graph
3.3.3.
After
that
ball
has
disappeared
off
the
edge
of
the
screen
the
"SERVE"
sbould
light
up
again. For
the
remainder
of
the
play
sequence exer-
cise
the
player
controls
to
verify
correct
operation
of
the
various
game
features
(sounds,
ball
motion
scoring,
bonus
credits,
etc.).
Confirm
that
the
play
sequence
ends
after
the
last ball
served has
gone
off
the
edge
of
the
screen.
For
the
final
part
of
the
check
set
up
and
play
a
two-player
game
sequence.
Deposit
a
coin
in
the
other
coin
mechanism.
(If
the
game
is
structured
for
1
credit/coin,
two
coins
must
be
deposited).
Then
depress
the
lighted
"Two
Player
Start"
button.
A
two-player
game
should
now
commence
as
soon
as
the
lighted
serve
button
is
depressed.
In
the
cocktail
cabinet
version
the
two
sets
of
player
controls
should
be
enabled,
one
set
at
a
time,
alternately
after
each
ball serve. Also
the
picture
should
rotate
by
180°
in
a
two-player
game.
The
check
is
completed
after
correct
operation
in a
two-player
game has been
verified.

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