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Atari XL User Manual

Atari XL
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138 The
Atari
XL
Handbook
Points
and
lines
To
light
up
a
point
(or
pixel)
on
the
screen
the
command
PLOT
is used.
The
command
is followed
by
two
numbers
-
the
row
and
column
in
which
the
point
lies.
PLOT
20,
10
lights
a
pixel
on
the
screen
in
the
colour
selected
by
the
previous
CO
1.,0 R
command.
Try
PLOTting
a
few
points
around
the
screen.
Mode 5
has
80
columns,
numbered
from
0 to 79,
and
40
rows
- 0 to
39.
If
you
use
numbers
which
are
too
large
the
XL
will
print
tERROR - 141';
if
you
use
numbers
less
than
zero
the
Atari
prints
tERROR - 3'.
Try
changing
the
colour
of
the
points
you
PLOT
by
using
COLOR 2 or COLOR 3. COLOR 0
will
give
invisible
points
as
it
selects
the
background
colour.
This
means
that
you
can
erase
pixels
by
returning
them
to
the
background
colour.
When
you
have
finished
experimenting
with
the
PLOT
command
clear
the
screen
again
by
typing:
GRAPHICS 5
The
command
D
RA
WTO
draws
lines
on
the
display.
Set
a pixel
by
typing:
COLOR
1
PLOT
5,5
and
then
try:
DRAWTO
60,5
DRAWTO
60,35
DRAWTO
5,5

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Atari XL Specifications

General IconGeneral
BrandAtari
ModelXL
CategoryDesktop
LanguageEnglish

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