EFFECTS ALGORITHMS
EFFECTS ALGORITHMS
00-19 PLATE REVERB
Simulates the old reverb device of the same name. It generated reverb by playing sound through a small speaker on one
end of a 6-foot by 4-foot plate of steel with a transducer on the other end to pick up the reverberated sound. This reverb is
excellent for vocals and Drums.
20-29 ROOM REVERB
Simulates various room sizes. Excellent for guitar and vocals.
40-49 HALL REVERB
Similar to the Room, but is a simulation of a larger room. The high ceilings, irregular shapes and the uniform density of
the reflections characterize Halls.
REVERB PARAMETERS
RA- Reverb algorithm selection (choose Plate, Room, or Hall).
PL1-Plate algorithm #1
PL2-Plate algorithm #2 - thinner, tighter sound
HA-Hall algorithm
ro1-Room algorithm #1
ro2-Room algorithm #2 - brighter, more open sound
ADDITIONAL PARAMETERS
RF- Input band width limit allows you to select the frequencies you would like to accentuate with the reverb.
(Example: Accentuating the high frequencies will give you a very airy open sound. Accentuateing low frequency on a
bass drum gives an ideal reverb effect.)
RP-Pre-delay is a slight delaying of the reverb so that the original signal stands out easily from the reverb.
RD-Decay time determines how long the reverb will sound before it dies away. Adjust this to create “long-tail” reverb
RH-Reverb damping alters intensity of the reverb for a darker or brighter sound.
REVERB & CHORUS
11
50-54 Triangle Choruses.
The Triangle Chorus is an sharp edged chorus used for clear sounding acoustic gui-
tars and background vocals.
55-59 Sine Wave Choruses.
The Sine Wave Chorus is a smooth sounding chorus excellent for thickening lead and
background vocals and great for lead and rhythm guitar.
CHORUS PARAMETERS
Triangle
Sine Wave
LF-LFO(low freq. oscillation)
select - triangle or sine
r1-Oscillator 1 Speed
r2-Oscillator 2 Speed
d1-Depth Oscillator 1
d2-Depth Oscillator 2
Fd-Feedback
r1-Oscillator 1&2 Speed
How fast the frequency cycles are.
d1- Oscillator 1&2 Depth.
Fd-Feedback
Determines the amount of signal fed back through the
processor. Adds harmonic richness.