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Correlated Solutions Vic-3D 8 - Page 82

Correlated Solutions Vic-3D 8
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Rigid body motion is easy to remove at this point:
The remaining deformation of the triangle gives us exactly enough data to compute a single, constant strain tensor for this
triangle. We repeat this for each triangle:
Since we want a strain for each existing data point, we interpolate from the surrounding strains:
We repeat this process for each point until we have a strain tensor at each initial data point.