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Eidos HITMAN 2 User Manual

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Front Cover
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Game Title logo.
Optional Elements:
Game-related art, disc case cover sleeve art,
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Contractually
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Do not alter the 75 percent K 0.5-pt key line on the edge
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XMID ES00902A_Xb_Hitman2.ManCvr.ai
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Manual Thickness
Maximum manual + other print
material thickness under DVD case
clip is 0.1 inch total.
4.528 in.
27p2 picas
115mm
4.528 in.
27p2 picas
115mm
9.055 in.
54p4 picas
230mm
7.087 in.
42p6.25 picas
180mm
"a game of the year title"
gaming horizon
"heir apparent to goldeneye"
Electronic gaming monthly
"awesome"
-IGN-
"so polished it shines"
hbox nation
...the most acclaimed game of the year...
"first halo, now this"
hbox nation
NO POSTAGE
NECESSARY
IF MAILED
IN THE
UNITED STATES
BUSINESS REPLY MAIL
FIRST-CLASS MAIL PERMIT NO. 26245 SAN FRANCISCO, CA
EIDOS INTERACTIVE
651 BRANNAN ST
SAN FRANCISCO CA 94107-9261
POSTAGE WILL BE PAID BY ADDRESSEE
EIDOS Interactive, Inc. 651 Brannan Street, San Francisco, CA 94107
© 2002 Free Radical Design Limited. TimeSplitters 2, Free Radical Design and associated logos are trademarks of Free Radical Design Limited. All rights reserved. Published
by Eidos Interactive, Inc. Eidos, Eidos Interactive, and the Eidos Interactive logo are all registered trademarks of Eidos Interactive, Inc. ©2002 Eidos Interactive, Inc. The
ratings icon is a registered trademark of the Interactive Digital Software Association. Microsoft, Xbox and the Xbox Logos are either registered trademarks or trademarks of
Microsoft Corporation in the U.S. and/or in other countries. All other trademarks are the property of their respective owners.
PHTM2OUS03
EIDOS: HITMAN 2 / XBOX
MANUAL COVER
CONTACT: KEVIN GILL
SEPTEMBER 9, 2002
TERRI SOOHOO, DESIGNER: 510.339.3634
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Eidos HITMAN 2 Specifications

General IconGeneral
DeveloperIO Interactive
PublisherWarner Bros. Interactive Entertainment
EngineGlacier 2
Release DateNovember 13, 2018
ModeSingle-player, multiplayer
GenreStealth
PlatformMicrosoft Windows, PlayStation 4, Xbox One

Summary

Setting Up

Using the Xbox Video Game System

Instructions for setting up the Xbox system for gameplay.

Using the Xbox Controller

Details on connecting and operating the Xbox controller.

Default Controls

Weapons

Mapping of controller buttons to weapon actions like aiming and firing.

Inventory

Explains controller inputs for accessing and managing inventory.

Camera

Controls for camera movement and perspective switching.

Introduction

Chapters

St. Petersburg

Introduces the St. Petersburg mission location and its challenges.

Malaysia

Describes Kuala Lumpur, Malaysia, as a vibrant yet dangerous mission hub.

India

Introduces India as a mission location, highlighting its contrast of prosperity and poverty.

Nuristan

Details the secluded Nuristan region ruled by a local khan and his tribe.

Mission Elements

Laptop Computer

Explains the in-game laptop's role in accessing mission data and preparation.

Mission Briefing

Provides detailed objectives and information for each mission.

Satellite Map

Information about the in-game satellite map feature for navigation.

Target Information

Details regarding target identification and appearance.

Surveillance Footage

Explains the availability of pre-mission surveillance footage.

Missions

Accessing a list of previously completed missions to replay.

Gameplay Mechanics

Health and Threat Meters

Explains the in-game health indicator and threat meter for danger levels.

Available Actions and Controls

Describes context-sensitive actions, crosshairs, and aiming mechanics.

Ammunition and Information

Details about current/spare ammo, information display, and compass.

Inventory Management

Items List

Displays available items for management in the inventory.

Weapons List and Information

Lists available weapons with specifications and item details.

Inventory Menu Overview

Explains the inventory menu for managing weapons and equipment.

Game Flow Elements

In-Game Menu Functions

Accesses game functions like saving, loading, and options during play.

Character Types

Describes different character types encountered in the game.

Completing a Mission

Explains the mission completion process and rating system.

Weapons & Equipment

Close Combat and Pistols

Discusses melee weapons, pistols, and revolvers for close combat.

Firearms

Information on submachine guns and sniper rifles for combat.

Support Tools

Describes binoculars, maps, and night vision goggles for mission assistance.

Special Items

Mentions special items provided by the Agency for missions.

Options and Settings

Graphics Options

Settings for graphics customization like subtitles and blood.

Sound Options

Options to adjust music, speech, and sound effects volume.

Control Setup

Configuration for aiming modes, vibration, and sensitivity.

Hints & Tips

Credits

Hit Log

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