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Eidos HITMAN-CONTRACTS User Manual

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Eidos HITMAN-CONTRACTS Specifications

General IconGeneral
TitleHitman: Contracts
DeveloperIO Interactive
PublisherEidos Interactive
Release DateApril 20, 2004
GenreStealth
ModeSingle-player
EngineGlacier
PlatformsMicrosoft Windows, PlayStation 2, Xbox

Summary

Video Game System

Using the Xbox Controller

Guide to connecting and utilizing the Xbox controller for gameplay.

Game Controls

Default Gameplay Controls

Details the standard control scheme for playing the game.

Left-Handed Gameplay Controls

Outlines the alternative control scheme for left-handed players.

Simple Gameplay Controls

Presents a simplified control layout for easier gameplay.

Game Options

Difficulty Levels

Explains how difficulty settings affect gameplay elements.

Game Progression

Load, Training, and Credits

Guides on loading saved games, using training mode, and accessing credits.

In-Game Menu

Saving Your Game

Instructions for saving game progress and managing save files.

Loading Your Game

Procedures for resuming gameplay from saved files.

Mission Briefing and Selection

Mission Briefing Screen

Information provided on the mission briefing screen.

Weapon and Item Selection

How to select equipment for upcoming missions.

Displays and Statistics

On-Screen Displays

Details of the action list, weapon display, ammo, crosshairs, and info box.

Game Statistics

Explains post-mission performance evaluation and scoring.

Weapons

Pistols and Handguns

Characteristics and usage of pistols and handguns.

Sub-Machine Guns (SMGs)

Properties and tactical use of SMGs.

Assault Rifles

Role and capabilities of assault rifles.

Equipment

Sniper Rifles

Information on the powerful sniper rifle.

Binoculars and Map

Use of binoculars for surveillance and map for navigation.

Night Vision Goggles (NVGs)

Function and limitations of NVGs.

Hints and Tips

Advice for improving gameplay success.

Music Credits

Credits: Development Team

Io-Interactive Staff

Credits for Io-Interactive and its core staff.

Additional Artists and Animators

Credits for artists and animators.

Sound and Voice Actors

Credits for sound design and voice acting.

Credits: Project and Support

QA, Script, and Management

Credits for Quality Assurance, Script, and Management.

Engine Programmers

Lists the programmers for the game engine.

Web Support and Special Thanks

Credits for web support and acknowledgements.

Credits: Marketing and PR

Eidos Marketing and Operations

Credits for Eidos operations, marketing, and brand management.

PR and Channel Marketing

Credits for public relations and channel marketing.

Credits: Advertising and Production

Web Support and Production Team

Credits for web support and the production team.

Special Thanks and Advertising Agencies

Special thanks and credits for advertising agencies.

Notes and Music Sources

Music Credits and Sources

Details music used in the game and its sources.

Miscellaneous Notes

Contains miscellaneous notes related to the game.

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