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Fisher-Price smart cycle User Guide

Fisher-Price smart cycle
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Lots of counting fun!
Use the joystick to move the clouds over
a number.
17
Math
Mountain
Number
Fields
Use the tractor to run over numbers
in the fi eld before they disappear!
Use the joystick to move the tractor
around the fi eld. Run over the numbers
before they disappear.
When you hit the numbers, you score
points! Try to get as many points as you
can before time runs out.
When time runs out, you're on to the next
level. Numbers appear and disappear faster
now and there are obstacles to avoid too.
Don't lose points!
When you’re fi nished with this activity, press
the exit button to return to the road.
Pedal to the next activity!
Timer Score
Hear the number identifi ed and see it
counted out.
When you’re fi nished with this activity,
press the exit button to return to
the road. Pedal to the next activity!
Timer
TM

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Fisher-Price smart cycle Specifications

General IconGeneral
CategoryToy
ConnectivityBluetooth
Recommended Age3 to 6 years
Weight Limit75 lbs
Included AccessoriesTablet holder
Interactive Featuresadjustable seat
Educational ContentLetters, numbers, shapes, colors

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