Do you have a question about the Hasbro Nerf Hyper SIEGE-50 and is the answer not in the manual?
Instructions for clearing jams using hopper lid, access door, or reset switch.
Attach Nerf Hyper™ canisters to rails for additional firepower.
Guidance on storing the blaster, ensuring it is not primed and ready to fire.
Critical warnings about eye protection, proper use, and age restrictions.
Pro tips for loading the hopper fully and proper priming slide operation.
Instructions on how to use the trigger lock to secure the blaster.
Steps for loading rounds into the hopper, emphasizing not to overfill.
Guide on how to prime and fire the blaster, including the ready indicator.
How to perform slam fire by holding the trigger and moving the slide.
Instructions for clearing jams using hopper lid, access door, or reset switch.
Attach Nerf Hyper™ canisters to rails for additional firepower.
Guidance on storing the blaster, ensuring it is not primed and ready to fire.
Critical warnings about eye protection, proper use, and age restrictions.
Pro tips for loading the hopper fully and proper priming slide operation.
Instructions on how to use the trigger lock to secure the blaster.
Steps for loading rounds into the hopper, emphasizing not to overfill.
Guide on how to prime and fire the blaster, including the ready indicator.
How to perform slam fire by holding the trigger and moving the slide.
The NERF HYPER SIEGE-50 is a blaster designed for high-performance play, emphasizing rapid firing and easy reloading. Its primary function is to launch small, spherical NERF Hyper rounds, providing an engaging experience for users aged 14 and up. The blaster is built with a focus on user safety and ease of operation, incorporating several features to ensure a smooth and enjoyable play session.
The core function of the SIEGE-50 is to propel NERF Hyper rounds using a spring-loaded priming mechanism. It features a large-capacity hopper that allows for quick loading of multiple rounds, minimizing downtime during play. The blaster operates on a gravity-fed loading system, which efficiently moves rounds from the hopper into the firing chamber. This system is designed to work optimally when the blaster is held level or tilted slightly downwards, ensuring consistent feeding of rounds. The blaster supports two main firing modes: single-shot firing and "slam fire." In single-shot mode, the user primes the blaster and then pulls the trigger to fire one round. Slam fire allows for continuous firing by holding down the trigger and rapidly moving the priming slide back and forth, enabling a high rate of fire as rounds are fed into the chamber. A "ready indicator" visually confirms when the blaster is primed and ready to fire, enhancing user awareness during gameplay.
The SIEGE-50 is designed with several user-friendly features to enhance the play experience.
Loading the blaster is a straightforward process. The user first tilts the front of the blaster up and lifts the hopper lid. Rounds are then added to the hopper, ensuring not to overfill it beyond the designated "FILL LINE." The blaster comes with 40 rounds, but its hopper can hold up to 50, with additional rounds sold separately. Once loaded, the hopper lid must be fully closed for the blaster to function correctly. The gravity-fed system is crucial for loading, so it's important to keep the blaster level or tilted down during priming to allow rounds to feed properly into the chamber.
To prime the blaster for single-shot firing, the user moves the trigger lock to the unlocked position. The priming slide is then pulled all the way back and pushed all the way forward. A visible "ready indicator" on the end of the blaster confirms that it is primed. Once primed, the user aims the blaster and presses the trigger to fire. For "slam fire," the trigger is held down continuously while the priming slide is rapidly moved back and forth. This allows for a quick succession of shots, limited only by the speed at which rounds can be fed by the gravity-fed system. It is important not to tilt the front of the blaster up when priming, as this can interfere with the gravity-fed loading system.
Safety is a key aspect of the SIEGE-50's design. The blaster includes a trigger lock, located on the side, which can be moved down to lock the trigger and up to unlock it. Users are advised to always engage the trigger lock when the blaster is not in use or when storing it. This prevents accidental firing. The manual also strongly warns against aiming at eyes or face and emphasizes the requirement of eyewear for players and anyone within range. Only official NERF Hyper rounds should be used, and users are cautioned against modifying the rounds or the blaster itself. The blaster is intended for users aged 14 and up.
The SIEGE-50 features tactical rails, which allow users to attach NERF Hyper canisters for additional firepower. These canisters are not included with the blaster but offer an option for expanding its utility and carrying more rounds during play.
The SIEGE-50 incorporates features for easy maintenance, particularly for clearing jams, which can occasionally occur during intense play.
If rounds become jammed, there are two primary methods for clearing them:
The blaster also includes a "reset switch" to address situations where the priming slide cannot be moved. If the slide is stuck, the user should pull down and hold the reset switch while simultaneously pulling the slide all the way back. This mechanism helps to reset the internal components and free the slide.
For proper maintenance and safety, users are advised not to store the blaster primed and ready to fire. This practice helps to maintain the integrity of the spring mechanism and prevents accidental discharges.
In summary, the NERF HYPER SIEGE-50 is a robust and user-friendly blaster designed for dynamic gameplay. Its efficient loading system, dual firing modes, and integrated safety and maintenance features make it a comprehensive option for enthusiasts seeking a high-capacity, rapid-fire NERF experience.
| Category | Toy |
|---|---|
| Model | Hyper SIEGE-50 |
| Type | Blaster |
| Ammo Type | Nerf Hyper Rounds |
| Capacity | 50 Rounds |
| Recommended Age | 14+ |
| Brand | Hasbro |
| Ages | 14 and up |












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