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KETRON SolTon PROGRAMMER 24S - Identification Number

KETRON SolTon PROGRAMMER 24S
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қорта»
=>
Terr)
Gre
SEENEN
unu
қалары
у
ILY
nave
му
әс
pI
UYI
STEIER
ауан
үуінеіі
the
instrument
i
is
s
switched
on
once
more.
CHANNEL
function
remains
programmed.
В)
Each
external
MIDI
unit
connected
оп
MIDI
ІМ
in
receiving
position
to
Programmer
245
сап
receive
MIDI
messages
from
any
Programmer
Section
ONLY
if
set
on
OMNI
OFF
and
if
it
recei-
ves
on
the
same
MIDI
CHANNEL
as
the
one
corresponding
to
this
same
section
on
Programmer
248.
C)
When
sections
2
(BASS)
and
3
(PIANO)
are
set
in
Midi
Receive,
are
excluded
from
internal
operation.
TAPE
INTERFACE
The
TAPE
INTERFACE
has
been
foreseen
for
transferring
to/from
cassettes
the
contents
of
all
the
Patterns/Songs
programmed
on
Programmer
24S.
There
are
three
different
Tape
Interface
functions:
Save,
Load,
Verify.
SAVE
Before
carrying
out
any
SAVE
operations
(i.e.
data
transfer
on
cassette),
make
sure
that
the
input
LINE
IN
or
MICRO
on
the
recorder
is
connected
to
the
SAVE
output
of
Programmer
245,
In
order
to
carry
out
a
correct
SAVE
operation,
use
the
following
procedure:
1)
Press
SONG
2)
Press
FUNCTION
(Save
lights
up)
3)
Select
the
eventual
Identification
number
(see
IDENTIFICATION
NUMBER).
If
only
one
SAVE
operation
is
carried
out,
this
number
will
not
be
necessary
4)
Insert
the
PLAY
and
RECORD
on
the
recorder
and
press
again
FUNCTION
5)
On
the
Display
the
letter
“5”
appears.
This
letter
indicates
that
the
SAVE
operation
is
in
course.
The
whole
operation
takes
place
in
approximately
80
seconds.
At
the
end
of
the
operation
the
letter
S
disappears
and
SONG
stays
inserted.
IMPORTANT
During
the
transmission
the
V-meter
has
to
stay
around
OdB.
In
some
cases,
if
there
are
difficulties
for
recording,
it
may
be
necessary
to
clean
or
to
demagnetize
the
heads
of
the
recorder.
Also
cassettes
that
are
worn
out too
much
might
cause
problems.
It is
advisable
to
carry
out
a
VERIFY
operation
once
the
SAVE
operation
is
terminated,
to
make
sure
that
the
data
are
recorded
correctly.
IDENTIFICATION
NUMBER
This
feature
permits
you
to
assign
a
number
for
recognition
to
each
single
SAVE
operation.
The
identification
number
is
formulated
by
the
push-button
panel
1-8
and
HAS
TO
BE
SELECTED
BEFORE
the
data
are
recorded
(Save:
point
3;
Load:
point
5).
Thus
it
is
possible
to
store
an
infinite
number
of
Patterns/Songs
on
a
single
cassette,
each
one
easily
to
be
recognized
by
means
of
the
identification
number
assigned
before
the
SAVE
operation.
This
feature
will
be
most
useful
to
those
who
play
live
for
a
whole
evening
(f.e.
piano
bar).
The
player
just
has
to
recall
(through
LOAD)
the
required
programs
from
the
recorder,
selecting
the
respective
identification
number
formulated
for
SAVE
before
starting
the
LOAD
operation.
LOAD
Before
starting
the
LOAD
operation
(i.e.
the
data
transfer
from
Recorder
to
PROGRAMMER
24S)
make
sure
that
the
output
LINE
OUT
(or
HEADPHONE
or
MONITOR)
is
connected
to
LOAD
on
Programmer
245,
Please
keep
in
mind
that
during
LOAD
the
complete
Pattern/Song
memory
of
Programmer
24S
is
rewritten,
and
consequently
any
eventually
existing
program
will
be
cancelled,
Іп
order
to
obtain
a
correct
LOAD
operation,
use
the
following
procedure:
1)
Insert
SONG
2)
Insert
FUNCTION
3)
Press
again
SONG
(Load
lights
up)
4)
Press
FUNCTION.
On
the
Display
the
letter
“1”
appears.
Programmer
24S
is
now
ready
to
receive
the
data
from
the
cassette.
(Should
you
get
into
this
position
erroneously,
you
can
leave
it
by
pressing
any
of
the
keys
of
the
instrument)
-14-

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