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KETRON SolTon PROGRAMMER 24S - Error Correct; Instrument Clear

KETRON SolTon PROGRAMMER 24S
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division:
2.2.4.
=
2
Bars
2/4;
4.3.4.
=
4
Bars
3/4;
8.4.4.
=
8
Bars
4/4;
4.5.4.
=
4
Bars
5/4;
2.6.8.
=
2
Bars
6/8;
4.7.8.
=
4
Bars
7/8.
The
longest
Pattern
available
is
the
value
8.8.4.,
wich
corresponds
in
practice
to
a
16
Bar
Pattern.
6)
To
memorize
the
desired
value
simply
press
Pattern
and
proceede
to
the
other
functions.
ERROR
CORRECT
During
Real
Time
programming,
Error
Correct
allows
those
percussive
pulses
that
have
been
pro-
grammed
slightly
out
of
time
to
be
automatically
corrected.
Error
Correct
of
standard
Patterns
is
16,
that
means
that
in
the
Pattern
a
maximum
of
16
pulses
per
measure
(ог
sixteenths)
can
be
accepted
(for
each
one
of
the
8
percussive
sections
available).
Let's
see
some
examples.
With
Error
Correct
4,
the
instrument
accepts
only
4
pulses
(or
notes)
on
the
Pattern
(even
if
many
more
are
programmed).
This
kind
of
Error
Correct
may
be
useful
for
programming
the
Bass
Drum
in
Disco
rhythms.
On
the
other
hand
the
Error
Correct
32
may
be
used
for
programming
subtle
Hi
Hat
variations
in
jazz
or
funky
rhythms.
It
is
possible
to
choose
a
different
Error
Correct
value
for
each
one
of
the
percussive
instruments,
f.e.
E04
for
Bass
Drum,
E08
for
Snare
Drum,
E32
for
Hi
Hat.
Error
Correct
has
to
be
selected
before
starting
the
Pattern
programming.
Some
practical
experience
is
requested
for
choosing
the
best
Error
Correct
for
each
Pattern.
We
therefore
suggest
to
use
the
two
PATTERN
CHARTS
enclosed
to
this
operating
manual.
For
selecting
the
Error
Correct
values,
carry
out
the
following
steps:
1)
Press
repeatedly
PATTERN
until
reaching
ERROR
CORRECT
2)
Select
the
required
Error
Correct
value
on
the
pushbutton
panel
1
-
8.
8
different
values
are
available:
E04
-
E08
-
E12
-
E16
-
E24
-
ЕЗ2
-
E48
-
E96
3)
Press
PATTERN
in
order
to
record
the
chosen
value.
Press
2
times
PATTERN
in
order
to
go
back
to
the
starting
position.
INSTRUMENT
CLEAR
This
feature
permits
single
percussive
instruments
to
be
cancelled
from
programmed
Patterns,
without
having
to
cancel
the
complete
Pattern.
For
carrying
out
Instrument
Clear,
you
have
to:
1)
Press
several
times
PATTERN
until
obtaining
INSTR.
CLEAR
(on
the
Display
the
Pattern
num-
ber
will
appear):
2)
Insert
MANUAL
DRUMS.
3)
Insert
START
and
press
the
key
on
the
keyboard
that
refers to
the
instrument
to
be
cancelled.
If
the
key
is
pressed
for
the
complete
Pattern
length,
the
instrument
will
be
completely
cancel-
led
from
the
Pattern.
4)
Press
PATTERN
in
order
to
go
back
to
the
starting
condition.
STEP
BY
STEP
RHYTHM
PROGRAMMING
For
STEP
BY
STEP
(note
by
note)
Rhythm
programming,
the
following
steps
have
to
be
carried
out:
1)
Insert
PATTERN
(adjust
Time
and
Error
Correct
values
as
desired).
2)
Press
PATTERN
three
times
(STEP
MODE
lights
up)
3)
Press
START.
001
appears
on
the
Display.
If
a
different
number
appears
on
the
Display,
press
STOP
CONTINUE
and
then
again
START,
until
obtaining
001.
4)
Press
MANUAL
DRUMS
5)
Press
the
keys
corresponding
to
the
percussive
instruments
you
wish
to
program
on
the
first
step
of
the
Pattern.
6)
Press
FUNCTION.
The
instruments
are
now
stored
on
step
001,
and
you
ear
the
sonds
program-
med
on
the
previous
step.
7)
Go
on
programming
repeating
points
5
and
6
until
the
complete
Pattern
is
filled
in
(i.e.
until
step
016
in
the
case
of
a
standard
Pattern).
The
programming
may
be
continuously
up-dated.
In
order
to
program
a
blank
step,
just
press
FUNCTION
without
playing
any
key
on
the
keyboard.
Step
by
Step
programming
can
be
more
easyly
made
with
the
help
of
a
preprogrammed
Chart.
See
the
Pattern
Charts
of
this
manual.
==

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