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Polyphony | 64 voices |
---|---|
Sound Engine | AI2 Synthesis System |
Display | 240 x 64 pixel LCD |
Multitimbral | 16 parts |
Outputs | L/Mono, R, Headphones |
MIDI | In, Out, Thru |
Sequencer | 16 tracks |
Effects | 47 effects |
ROM | 8MB |
Controllers | Joystick, 2 assignable switches |
Inputs | Assignable switch/pedal |
Provides instructions for proper grounding of the product to ensure electrical safety.
Details the equipment's compliance with FCC rules for digital devices.
Explains the meaning of the CE mark for EU harmonized standards.
Warning regarding earthing requirements for apparatus sold in the UK.
Welcome message and introduction to the AI2 Synthesis system.
Lists the items included with the N264/N364 upon purchase.
Describes the Basic Guide and the Reference Guide for the N264/N364.
Illustrates the basic components of the N264/N364 Music Workstation.
Details the AI2 Synthesis Technology, Multisounds, Drum sounds, Kits, Programs, and Combinations.
Describes the 16-track sequencer, song, and pattern capabilities.
Details the two digital multi-effects processors and their 47 available effects.
Explains how to create automatic arpeggios by holding down keys.
Allows assigning and playing sequencer patterns via keyboard keys.
Information on SMF for transferring song data between sequencing systems.
Details the organization of memory banks for Programs and Combinations.
Illustrates how audio signals are routed to effects processors and outputs.
Play and select Programs, edit some parameters.
Edit all Program parameters, set up effects, and write to memory.
Play and select Combinations, edit some parameters.
Edit all Combination parameters, set up effects, and write to memory.
Play back songs and record in real time.
Record in step time, edit tracks, patterns, and set up song effects.
Set overall performance parameters like MIDI channel and filters.
Save, load, and manage N264/N364 data on floppy disk.
Play and set parameters for arpeggios.
Set record, play, and pattern set parameters for RPPR.
Adjusts the output and headphone volume level.
Returns the song to the beginning or stops playback.
Engages Record Ready mode or writes data to memory.
Starts and stops song playback and recording operations.
Perform mode-specific functions indicated by front panel colors.
Press to select Combination Play mode.
Press to select Program Play mode.
Press to select Sequencer mode.
Selects Program or Combination banks (A, B, C, D, GM).
Enters the corresponding edit mode for the current mode.
Press to select Global mode.
Press to select Disk mode.
Compares current edits with original data.
Sets parameter values and selects options.
Select parameters, input values, and confirm/cancel prompts.
Displays current mode and related parameters.
Moves the cursor on the LCD and selects parameters/screens.
Selects Programs/Combinations by digit, enters negative values.
Selects items by number and inputs parameter values.
Confirms parameter value entry.
Slot for inserting 3.5 inch floppy disks for data storage.
Allows real-time control of pitch bend and other program parameters.
Connects the supplied power cord to the unit.
Powers the N264/N364 on and off.
Adjusts the LCD contrast level.
Receives MIDI data from external devices.
Outputs MIDI data to external devices.
Outputs received MIDI data to other MIDI devices.
Connects an optional damper pedal.
Connects optional foot switches or controllers for various functions.
Connects to amplifier, mixer, or multitracker inputs.
Connects stereo headphones for private playing.
Guides on connecting audio equipment as the sole or part of multiple sound sources.
Steps for powering on the N264/N364 and connected equipment safely.
Instructions on adjusting the LCD contrast using the rear panel knob.
How to listen to and check the N264/N364's demo songs.
Guide to trying out Realtime Pattern Play capabilities using demo data.
Steps to enter and use Arpeggio mode.
Illustrates MIDI connections between N264/N364 and a tone generator.
Illustrates MIDI connections to a MIDI sequencer or computer.
Illustrates MIDI connections for a system with both a tone generator and sequencer.
Illustrates using a MIDI patchbay for complex MIDI routing.
Explains the various characters and symbols displayed on the N264/N364 LCD.
Explains indicators like Metronome, REC, Beat Indicators, and character displays.
Describes how banks, measures, and the 10's HOLD function are indicated.
Explains how to navigate and select alphanumeric LCD screens.
How to select and edit parameters displayed on LCD screens.
Details four methods for setting parameters: slider, buttons, keypad, MIDI keyboard.
Explains how to use the COMPARE button and button combinations for editing.
Provides notes on front panel colors, effects, quick write, and page memory.
Shows the correspondence between MIDI note numbers and keyboard notes.
Steps to enter Program Play mode and listen to Programs.
How to change the Global MIDI Channel for receiving MIDI data.
How to switch between Program banks (A, B, C, D, GM).
How to select Programs using the keypad, buttons, or MIDI.
How to edit Program parameters in Play mode and save edits.
Steps to enter Combination Play mode using the [COMBI] button.
Explains Timbres, their use in Combinations, and MIDI channels.
How to play Combinations using the keyboard or external MIDI devices.
How to assign different MIDI Channels to Timbres within a Combination.
How to select Combination banks (A, B, C, D).
How to select Combinations using the keypad, buttons, or MIDI.
How to edit some Combination parameters in Play mode and save edits.
Explains Layered, Split, Velocity Switch, and Velocity Layer combination types.
Specifies a range of MIDI Notes for Timbres in layer/split Combinations.
Specifies MIDI note velocities for Timbres to respond to.
Using the N264/N364 as an 8-part multi-timbral tone generator with external MIDI.
How to save edited Combinations to memory.
Explains the function of an effects processor in adding effects to sound.
Introduces the 12 primary effects categories available on the N264/N364.
Simulates natural reverberations based on environment size and materials.
Produces early reflections to add weight or create gated reverb effects.
Creates distinct repeats at regular intervals, adding spatial character.
Simulates ensemble sound by modulating delay time for a warbling effect.
Uses shorter delay and feedback for a comb filter effect on sound.
Adds harmonics to increase clarity and definition.
Similar to exciter but with delay for wider stereo width.
Simulates amplifier overdrive for thickening sound.
Shifts sound's phase and uses time delay for swirling effects.
Simulates rotating speaker effect for organ sounds.
Produces regular changes in volume level.
A three-band equalizer to adjust frequencies.
Explains how buses feed effects processors for Programs, Combis, songs.
How to select one of six placements for the multi-effects processors.
Explains OSC (pitch), VDF (tone), and VDA (volume) as sound components.
How volume changes (envelopes) affect sound character, using VDA EG.
Explains Multisounds (waveforms) and how to select them.
How the VDF filters high frequencies to shape tone.
Discusses Pitch EG for special effects and subtle pitch changes.
Explains layering Multisounds in a Program for thicker sounds.
Notes that Combination effects override Program effects.
How to save edited Programs to memory.
Tips on experimenting with Multisounds, effects, and parameters.
Recommends using the N264/N364 as the primary sequencer for MIDI production.
How to transfer song data from a computer using SMF files.
Steps to play loaded SMF data in Sequencer mode.
Using the sequencer for capturing ideas and developing song outlines.
Ways to play GM compatible songs via sequencer, MIDI, or floppy disk.
Explains GM song data structure, including MIDI Program Changes and drum tracks.
Explains how Arpeggio mode works, producing notes sequentially from pressed keys.
How to adjust Arpeggio mode settings like TYPE, SORT, OCTAVE, GATE, VELOCITY, SYNC, LATCH, SPEED.
Tips on playing arpeggios, including starting pitch and pattern specification.
Details techniques for playing patterns in RPPR mode.
How to record arpeggio playing onto the sequencer or into patterns.
Assigning sequencer patterns to keyboard keys for realtime playback and recording.
Overview of parameters for RPPR mode and how to access them.
Techniques for playing patterns in RPPR mode, including stopping and switching sets.
Steps to record Realtime Pattern Play to the sequencer, including single track recording.
Details techniques for playing patterns in RPPR mode, including Sync and control data.
Tips for creating own RPPR songs and assigning Programs to tracks.
Compatibility between N264 and N364 via disk or MIDI data dump.
Compatibility with X2, X3, X3R noting differences in features.
Loading user programs from Korg i1, i2, i3, i4S into N264/N364.
A list of available Multisound names and their corresponding numbers.
A list of available Drum Sound names and their numbers.
List of Program names and their modulation sources for Bank A.
List of Program names and their modulation sources for Bank B.
List of Program names and their modulation sources for Bank C.
List of Program names and their modulation sources for Bank D.
List of Program names and their modulation sources for the GM Bank.
List of Combination names, modulation sources, and types for Bank A.
List of Combination names, modulation sources, and types for Bank B.
List of Combination names, modulation sources, and types for Bank C.
List of demo song numbers, names, performers, and SNG files.
Lists RPPR demo song numbers, pattern sets, and files.
Lists files available on the included disk and their comments.
List of drum kit assignments and key exclusions for Drum Kit A1.
List of drum kit assignments and key exclusions for Drum Kit A2.
List of drum kit assignments and key exclusions for Drum Kit B1.
List of drum kit assignments and key exclusions for Drum Kit B2.
List of drum kit assignments and key exclusions for Drum Kit C1.
List of drum kit assignments and key exclusions for Drum Kit C2.
List of drum kit assignments and key exclusions for Drum Kit D1.
List of drum kit assignments and key exclusions for Drum Kit D2.
List of drum kit assignments for GM Kit.
List of drum kit assignments for ROM D.KIT1 Power Kit.
List of drum kit assignments for ROM D.KIT3 Analog Kit.
List of drum kit assignments for ROM D.KIT4 Jazz Kit.
List of drum kit assignments for ROM D.KIT5 Bruch Kit.
List of drum kit assignments for ROM D.KIT6 Percussion Kit.
List of drum kit assignments for ROM D.KIT7 Dance Kit.
List of drum kit assignments for ROM D.KIT8 Orchestra Kit.
List of preset pattern names and their associated track and program.
List of RPPR pattern names and their associated track and program.
List of demo song numbers, names, performers, and SNG files.
Lists RPPR demo song numbers, pattern sets, and files.
Lists files available on the included disk and their comments.