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Polyphony | 64 voices |
---|---|
Sound Engine | AI2 Synthesis System |
ROM | 8MB |
Display | 240 x 64 pixel LCD |
MIDI | In, Out, Thru |
Outputs | L/Mono, R, Headphones |
Multitimbral | 16 parts |
Oscillators | 2 per voice |
Keyboard | 61 keys |
Sequencer | 16-track |
External Storage | 3.5-inch floppy disk drive |
Connections | MIDI |
Essential guidelines for proper grounding to prevent electric shock.
FCC, Canada, and CE compliance statements and warnings.
Details on back-up battery, data handling, LCD display, and trademarks.
Initial welcome and check of enclosed items for the N264/N364.
Explanation of the Basic Guide and Reference Guide contents.
Overview of the N264/N364 Music Workstation's basic components.
Explanation of AI2 Synthesis, Multisounds, Drum kits, Programs, and Combinations.
Details on the 16-track sequencer, song/pattern capacity, and recording modes.
Description of the two digital multi-effects processors and their 47 effects.
Explanation of automatic arpeggio generation using keys and parameters.
Functionality for assigning and playing sequencer patterns via keyboard keys.
Information on using the internal floppy disk drive for data storage and exchange.
Explanation of the General MIDI standard and its compatibility with the N264/N364.
How to transfer song data using Standard MIDI Files (SMF) format.
Table and explanation of the N264/N364's internal memory organization.
Diagram and explanation of how audio signals are routed to effects and outputs.
Table detailing the different operating modes and their capabilities.
Overview of the physical controls on the front of the N264/N364 unit.
Details of the VOLUME slider and primary sequencer control buttons.
Description of the [1-8] function buttons and the [COMBI] mode selection button.
Buttons for PROG, SEQ, BANK, EDIT, GLOBAL, DISK modes and the COMPARE function.
VALUE slider, YES/NO buttons, and LCD for parameter input and menu navigation.
CURSOR buttons, number keypad, ENTER button, and the Floppy Disk Drive interface.
The joystick for real-time control of pitch bend and other sound parameters.
Details of input/output jacks, power, MIDI, and pedal connections on the rear panel.
Description of audio outputs (1/L/MONO, 2/R, 3, 4) and the headphone jack.
Instructions for connecting the N264/N364 to speakers or a hi-fi system.
Steps for safely powering on the N264/N364 and connected equipment.
How to adjust the LCD screen's contrast using the rear panel knob.
Guide to playing and listening to the built-in demo songs for sound evaluation.
Instructions for testing the Realtime Pattern Play features using demo data.
How to enter and use Arpeggio mode for automatic note sequences.
How to establish MIDI connections for interfacing with other devices.
Diagram and explanation for connecting the N264/N364 to a MIDI sequencer.
Setup for using the N264/N364 with both a tone generator and a sequencer.
Diagram illustrating connections using a MIDI patchbay for multiple devices.
Explanation of characters, symbols, and indicators on the N264/N364's LCD screen.
Detailed explanation of LCD elements like modes, indicators, character display, and bank/measure indicators.
How to navigate and select different LCD screens organized in groups.
How to select and modify parameters displayed on the LCD screens.
Methods for adjusting parameter values using slider, buttons, keypad, or MIDI keyboard.
Using the COMPARE button and button combinations to review edits.
Tips on front panel colors, effects access, quick write, and page memory settings.
Table showing the relationship between MIDI note numbers and keyboard notes.
Steps to enter Program Play mode and listen to sounds.
How to change the N264/N364's Global MIDI Channel setting.
Methods for selecting Program banks and individual Programs using keypad or buttons.
How to edit certain Program parameters directly in Program Play mode and save changes.
Steps to access Combination Play mode using the COMBI button.
Explanation of how Timbres (Programs) are organized within a Combination.
How to play Combinations using the keyboard or external MIDI devices.
How to assign and manage MIDI channels for individual Timbres within a Combination.
Methods for selecting Combination banks and individual Combinations.
How to edit select Combination parameters like Program assignment, level, pan, and MIDI channel.
Overview of layered, split, velocity switch, and velocity layer combination types.
How to use Key Window parameters to set split points and ranges for Timbres.
How to use Velocity Window parameters to control Timbre response based on velocity.
How to use the N264/N364 as an 8-part multi-timbral tone generator with an external sequencer.
Procedure for saving edited Combinations to memory.
Explanation of the function and purpose of digital multi-effects processors.
Introduction to reverb effects and their simulation of acoustic environments.
Details on early reflection, delay, chorus, and flanger effects for spatial simulation.
Explanation of effects like exciter, distortion, phaser, rotary speaker, tremolo, and equalizer.
How audio buses (A,B,C,D) are routed to the multi-effects processors.
Explanation of the six available placements for routing effects processors.
Explanation of the OSC, VDF, and VDA components that form sound.
How volume changes over time (envelopes) are created and edited using the VDA EG.
How to select and preview waveforms (Multisounds) using the OSC1 SOUND parameter.
How to use the VDF (Variable Digital Filter) to shape sound tone, focusing on cutoff frequency.
How the VDF EG affects cutoff frequency and the potential use of the Pitch EG.
Discussion on pitch changes and the Pitch EG's role in sound creation.
Explanation of combining two Multisounds in a Program for richer sounds.
Procedure for saving edited Programs to memory, including bank limitations.
Advice and tips for experimental sound design and using effects creatively.
How the N264/N364 sequencer can serve as the central tool for MIDI production.
Steps for loading and playing SMF song data from a floppy disk.
How to play SMF data after loading it into the N264/N364 sequencer.
Utilizing the sequencer for capturing ideas and developing song outlines.
Methods for playing GM songs via external sequencer or loading them into the N264/N364.
Table of Global mode settings required for correct GM song playback.
Explanation of how Arpeggio mode generates sequences from played notes.
How to adjust Arpeggio mode parameters like Type, Sort, Octave, Gate, Velocity, Sync, Latch, Speed.
Tips and methods for playing and controlling arpeggios effectively.
How to record arpeggio performances onto the sequencer or into patterns.
Introduction to assigning sequencer patterns to keyboard keys for realtime playback.
Overview of parameters for Pattern Sets, keys, and modes within RPPR.
Methods for playing patterns in realtime, switching Pattern Sets, and stopping playback.
Steps for recording realtime pattern play data onto the sequencer.
Advanced techniques for synchronizing patterns, controlling data, and using specific key settings.
Further advice on assigning programs to tracks for consistent sound playback with patterns.
How data is exchanged and used between N264/N364 and similar models (X2, X3, X3R).
Explanation of operational differences and limitations when loading data from X2/X3/X3R.
How user programs from Korg i1, i2, i3, i4S are loaded into the N264/N364.
A comprehensive list of all available Multisound names and their associated data.
List of Program names and their parameters stored in Banks A and B.
List of Program names and their parameters stored in Banks C and D.
List of GM-compatible Program names and their parameters.
List of Combination names and their associated types stored in Bank A.
List of Combination names and their associated types stored in Bank B.
List of Combination names and their associated types stored in Bank C.
List of Combination names and their associated types stored in Bank D.
List of drum kits and their assigned key/instrument mappings for banks A1, A2, B1, B2.
List of drum kits and their assigned key/instrument mappings for banks C1, C2, D1, D2.
List of drum kits and key assignments for GM Kit and ROM D.KIT1 through D.KIT4.
List of drum kits and key assignments for ROM D.KIT5 through D.KIT8.
List of preset songs and RPPR patterns, including track and key assignments.
List of demo songs, performers, and associated SNG files.
List of RPPR demo songs, pattern sets, and associated SNG/PST files.
List of files provided on the included disk and their purpose.