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Korg N364 User Manual

Korg N364
74 pages
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Table of Contents

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Korg N364 Specifications

General IconGeneral
Polyphony64 voices
Sound EngineAI2 Synthesis System
ROM8MB
Display240 x 64 pixel LCD
MIDIIn, Out, Thru
OutputsL/Mono, R, Headphones
Multitimbral16 parts
Oscillators2 per voice
Keyboard61 keys
Sequencer16-track
External Storage3.5-inch floppy disk drive
ConnectionsMIDI

Summary

IMPORTANT SAFETY INSTRUCTIONS

Grounding Instructions

Essential guidelines for proper grounding to prevent electric shock.

Notices and Warnings

Regulatory Compliance Notices

FCC, Canada, and CE compliance statements and warnings.

Operational and Safety Information

Details on back-up battery, data handling, LCD display, and trademarks.

Introduction

Welcome and Unpacking

Initial welcome and check of enclosed items for the N264/N364.

N264/N364 Manuals Overview

Explanation of the Basic Guide and Reference Guide contents.

What is the N264/N364?

Overview of the N264/N364 Music Workstation's basic components.

N264/N364 Architecture

Explanation of AI2 Synthesis, Multisounds, Drum kits, Programs, and Combinations.

Sequencer Functions

Details on the 16-track sequencer, song/pattern capacity, and recording modes.

Digital Multi-Effects Processors

Description of the two digital multi-effects processors and their 47 effects.

Arpeggio Mode

Explanation of automatic arpeggio generation using keys and parameters.

Realtime Pattern Play/Recording Mode

Functionality for assigning and playing sequencer patterns via keyboard keys.

Floppy Disk Drive

Information on using the internal floppy disk drive for data storage and exchange.

General MIDI

Explanation of the General MIDI standard and its compatibility with the N264/N364.

SMF (Standard MIDI Files)

How to transfer song data using Standard MIDI Files (SMF) format.

N264/N364 Memory Banks

Table and explanation of the N264/N364's internal memory organization.

Output Routing

Diagram and explanation of how audio signals are routed to effects and outputs.

N264/N364 Modes Overview

Table detailing the different operating modes and their capabilities.

Chapter 1: Controls & Connections

Front Panel Controls

Overview of the physical controls on the front of the N264/N364 unit.

Volume and Sequencer Operation

Details of the VOLUME slider and primary sequencer control buttons.

Function Buttons and Mode Selection

Description of the [1-8] function buttons and the [COMBI] mode selection button.

Mode Selection and Editing Buttons

Buttons for PROG, SEQ, BANK, EDIT, GLOBAL, DISK modes and the COMPARE function.

Value Adjustment and Navigation Controls

VALUE slider, YES/NO buttons, and LCD for parameter input and menu navigation.

Cursor, Input, and Storage Interfaces

CURSOR buttons, number keypad, ENTER button, and the Floppy Disk Drive interface.

Joystick Control

The joystick for real-time control of pitch bend and other sound parameters.

Rear Panel Connections

Details of input/output jacks, power, MIDI, and pedal connections on the rear panel.

Output Jacks and Headphone Port

Description of audio outputs (1/L/MONO, 2/R, 3, 4) and the headphone jack.

Chapter 2: Setting Up the N264/N364

Connecting Audio Equipment

Instructions for connecting the N264/N364 to speakers or a hi-fi system.

Power On Procedure

Steps for safely powering on the N264/N364 and connected equipment.

LCD Contrast Adjustment

How to adjust the LCD screen's contrast using the rear panel knob.

Listening to Demo Songs

Guide to playing and listening to the built-in demo songs for sound evaluation.

Listening to Realtime Pattern Play Demo

Instructions for testing the Realtime Pattern Play features using demo data.

Using Arpeggio Mode

How to enter and use Arpeggio mode for automatic note sequences.

MIDI Connections

How to establish MIDI connections for interfacing with other devices.

Connecting to a MIDI Sequencer

Diagram and explanation for connecting the N264/N364 to a MIDI sequencer.

Connecting to Tone Generator and MIDI Sequencer

Setup for using the N264/N364 with both a tone generator and a sequencer.

Using a MIDI Patchbay

Diagram illustrating connections using a MIDI patchbay for multiple devices.

Chapter 3: Getting Around the N264/N364

The LCD Display Explained

Explanation of characters, symbols, and indicators on the N264/N364's LCD screen.

LCD Screen Elements

Detailed explanation of LCD elements like modes, indicators, character display, and bank/measure indicators.

Selecting LCD Screens

How to navigate and select different LCD screens organized in groups.

Selecting Parameters

How to select and modify parameters displayed on the LCD screens.

Setting Parameters

Methods for adjusting parameter values using slider, buttons, keypad, or MIDI keyboard.

Comparing While Editing

Using the COMPARE button and button combinations to review edits.

Useful Notes

Tips on front panel colors, effects access, quick write, and page memory settings.

MIDI Notes Correspondence

Table showing the relationship between MIDI note numbers and keyboard notes.

Chapter 4: Program Play Tutorial

Listening to Programs

Steps to enter Program Play mode and listen to sounds.

Changing Global MIDI Channel

How to change the N264/N364's Global MIDI Channel setting.

Selecting Banks and Programs

Methods for selecting Program banks and individual Programs using keypad or buttons.

Editing in Program Play Mode

How to edit certain Program parameters directly in Program Play mode and save changes.

Chapter 5: Combination Play Tutorial

Entering Combination Play Mode

Steps to access Combination Play mode using the COMBI button.

Combination Structure and Timbres

Explanation of how Timbres (Programs) are organized within a Combination.

Playing Combinations

How to play Combinations using the keyboard or external MIDI devices.

Timbre MIDI Channels

How to assign and manage MIDI channels for individual Timbres within a Combination.

Selecting Banks and Combinations

Methods for selecting Combination banks and individual Combinations.

Editing in Combination Play Mode

How to edit select Combination parameters like Program assignment, level, pan, and MIDI channel.

Chapter 6: Combination Edit Tutorial

Combination Types Explained

Overview of layered, split, velocity switch, and velocity layer combination types.

Editing Combinations (Key Window)

How to use Key Window parameters to set split points and ranges for Timbres.

Editing Combinations (Velocity Window)

How to use Velocity Window parameters to control Timbre response based on velocity.

Using N264/N364 as MultiTimbral Tone Generator

How to use the N264/N364 as an 8-part multi-timbral tone generator with an external sequencer.

Saving Combinations

Procedure for saving edited Combinations to memory.

Chapter 7: Effects Tutorial

What is a Multi-Effects Processor?

Explanation of the function and purpose of digital multi-effects processors.

Effect Types - Acoustic Ambience

Introduction to reverb effects and their simulation of acoustic environments.

Effect Types - Spatial Effects

Details on early reflection, delay, chorus, and flanger effects for spatial simulation.

Effect Types - Tonal Quality Changes

Explanation of effects like exciter, distortion, phaser, rotary speaker, tremolo, and equalizer.

Using the Effects - Connections

How audio buses (A,B,C,D) are routed to the multi-effects processors.

Effects Placements

Explanation of the six available placements for routing effects processors.

Chapter 8: Program Edit Tutorial

Sound Building Blocks (Pitch, Tone, Volume)

Explanation of the OSC, VDF, and VDA components that form sound.

Volume Editing (Envelopes)

How volume changes over time (envelopes) are created and edited using the VDA EG.

Tone Editing - OSC Multisounds

How to select and preview waveforms (Multisounds) using the OSC1 SOUND parameter.

Tone Editing - VDF (Filter)

How to use the VDF (Variable Digital Filter) to shape sound tone, focusing on cutoff frequency.

Tone Editing - VDF EG and Pitch EG

How the VDF EG affects cutoff frequency and the potential use of the Pitch EG.

A Few Words about Pitch

Discussion on pitch changes and the Pitch EG's role in sound creation.

What is Double Mode?

Explanation of combining two Multisounds in a Program for richer sounds.

Saving Programs

Procedure for saving edited Programs to memory, including bank limitations.

Creating Original Sounds

Advice and tips for experimental sound design and using effects creatively.

Chapter 9: Using the N264/N364 Sequencer

Using the N264/N364 as Main Sequencer

How the N264/N364 sequencer can serve as the central tool for MIDI production.

Using Standard MIDI Files (SMF)

Steps for loading and playing SMF song data from a floppy disk.

Playing Loaded SMF Data

How to play SMF data after loading it into the N264/N364 sequencer.

Sequencer as Musical Sketch Pad

Utilizing the sequencer for capturing ideas and developing song outlines.

Chapter 10: Playing GM Songs

Playing GM Compatible Songs

Methods for playing GM songs via external sequencer or loading them into the N264/N364.

Global Mode Parameters for GM

Table of Global mode settings required for correct GM song playback.

Chapter 11: Arpeggio Mode

About Arpeggio Mode

Explanation of how Arpeggio mode generates sequences from played notes.

Editing in Arpeggio Mode

How to adjust Arpeggio mode parameters like Type, Sort, Octave, Gate, Velocity, Sync, Latch, Speed.

Techniques for Arpeggio Playing

Tips and methods for playing and controlling arpeggios effectively.

Recording Arpeggio Playing

How to record arpeggio performances onto the sequencer or into patterns.

Chapter 12: Realtime Pattern Play/Recording mode

About Realtime Pattern Play/Recording Mode

Introduction to assigning sequencer patterns to keyboard keys for realtime playback.

Realtime Pattern Play Parameters

Overview of parameters for Pattern Sets, keys, and modes within RPPR.

Realtime Pattern Play Playing Techniques

Methods for playing patterns in realtime, switching Pattern Sets, and stopping playback.

Recording Procedure

Steps for recording realtime pattern play data onto the sequencer.

Playing Techniques in Realtime Pattern Play/Recording

Advanced techniques for synchronizing patterns, controlling data, and using specific key settings.

Playing Techniques in Realtime Pattern Play/Recording

Further advice on assigning programs to tracks for consistent sound playback with patterns.

Chapter 13: Data Compatibility

N264/N364 Compatibility

How data is exchanged and used between N264/N364 and similar models (X2, X3, X3R).

X2, X3, X3R Data Differences

Explanation of operational differences and limitations when loading data from X2/X3/X3R.

i1, i2, i3, i4S Data Compatibility

How user programs from Korg i1, i2, i3, i4S are loaded into the N264/N364.

Chapter 14: Voice Name List

MULTISOUND Voice List

A comprehensive list of all available Multisound names and their associated data.

PROGRAM Voice List - Bank A & B

List of Program names and their parameters stored in Banks A and B.

PROGRAM Voice List - Bank C & D

List of Program names and their parameters stored in Banks C and D.

PROGRAM Voice List - Bank GM

List of GM-compatible Program names and their parameters.

COMBINATION Voice List - Bank A

List of Combination names and their associated types stored in Bank A.

COMBINATION Voice List - Bank B

List of Combination names and their associated types stored in Bank B.

COMBINATION Voice List - Bank C

List of Combination names and their associated types stored in Bank C.

COMBINATION Voice List - Bank D

List of Combination names and their associated types stored in Bank D.

DRUMKIT

DRUMKIT List - Banks A1, A2, B1, B2

List of drum kits and their assigned key/instrument mappings for banks A1, A2, B1, B2.

DRUMKIT List - Banks C1, C2, D1, D2

List of drum kits and their assigned key/instrument mappings for banks C1, C2, D1, D2.

DRUMKIT List - GM Kit, ROM D.KIT1-4

List of drum kits and key assignments for GM Kit and ROM D.KIT1 through D.KIT4.

DRUMKIT List - ROM D.KIT5-8

List of drum kits and key assignments for ROM D.KIT5 through D.KIT8.

PATTERN

PRESET.SNG and RPPR.SNG Patterns

List of preset songs and RPPR patterns, including track and key assignments.

Demo Song

Demo Song List

List of demo songs, performers, and associated SNG files.

RPPR Demo List

List of RPPR demo songs, pattern sets, and associated SNG/PST files.

Files on the Included Disk

List of files provided on the included disk and their purpose.

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