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Nvidia GeForce GTX 570 - 3 D Graphics Features; DirectX 11 Shader Model 5.0 Support; Advanced Image Quality; GPU Computing Capabilities

Nvidia GeForce GTX 570
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NVIDIA GeForce GTX 570
GPU Datasheet
3D Graphics
• Full Microsoft® DirectX® 11 Shader Model 5.0 support:
o NVIDIA PolyMorph Engine with distributed HW tessellation engines
o BC6H and BC7 texture compression formats
o Gather4 extensions
• OpenGL 4.1 support
• Advanced image quality features:
o 32× coverage sample antialiasing
o Transparent multisampling and transparent supersampling
o 16× angle independent anisotropic filtering
o 128-bit floating point high dynamic-range (HDR) lighting with antialiasing; 32-
bit per-component floating point texture filtering and blending
• Interactive ray tracing support
• Full-speed frame buffer blending
• Full-speed FP16 texture filtering
• Advanced lossless compression algorithms for color, texture, and zdata
• Support for normal map compression
• Adaptive z-cull
• Early-Z
GPU Computing
• NVIDIA CUDA™ technology—allows the GPU cores to provide performance
improvements for applications such as video transcoding, gaming, ray tracing, and
physics. API support includes:
o CUDA C
o CUDA C++
o DirectCompute 5.0
o OpenCL
o Java, Python, and Fortran
• Third Generation Streaming Multiprocessor (SM)
o 32 CUDA cores per SM
o Dual Warp Scheduler simultaneously schedules and dispatches instructions
from two independent warps
o 64 KB of RAM with a configurable partitioning of shared memory and L1
cache
• Second Generation Parallel Thread Execution ISA
o Unified Address Space with Full C++ Support