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Radio Shack Telephone Interface II Manual

Radio Shack Telephone Interface II
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Example:
A
program
that
recalls
names
of
fruit
corresponding
to
predetermined
name
codes 1
through
26 put in
the
Computer.
(Indirect
designation)
A
Key
in:
code
(number)
Display:
character
(name of
fruit)
(The
program
assumes
that
you
already
have
stored the
fruit
names
in
A$
through
Z$).
10:
INPUT
A(27)
20
:
PRINT
A$
(A(27))
Contents
of
data
memories
A
ORANGE
B
APPLE
C
BANANA
D
MELON
When
data
is input
by
manual
operation
o
Operation
Set to
the
PRO
mode
QnJ
3D
Cw]
S
10
m[inrinrupmrTim27mf^
20
mmmmm
QDtsHnicBCDCAJca
27
m
m
w
Operation
Set to
the
RUN
mode
had
fsHFfi
m
r^i f^n
r^rRi
rxirinrGD rrif^^inTDfi^
fBD
fSHFT]
1"$1
j~="l
fSHFT]
HH
rxinHriHnnrxii^nnra
Operation
Display
Note
Set
to
the
RUN
mode
frd
nn [~nd
[^r^i
2
[Inter]
?
APPLE
Inputting
a
number
Display
of corresponding
fruit's
name
4. Recalling
the
contents
of
variables
To
recall
the
contents
of
memories
(variables),
use
the
following
form:
General
form
[variable]
^j™\
Example:
When
120 and
"GOOD" are
stored
in
A
and
B$
respectively.
Operation
Display
Note
RUN
mode
pap
A_
Designation
of
numerical
variable
|enter|
1 20.
Display
of
number
stored
there
CJDHynJCE
B$_
Designation
of
character
variable
|pfTEHJ
GOOD
Display
of
characters
stored
there
49

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Radio Shack Telephone Interface II Specifications

General IconGeneral
BrandRadio Shack
ModelTelephone Interface II
CategoryDesktop
LanguageEnglish

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