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Sega Capcom vs SNK 2 - Entering Test Modes; Naomi System Menu Cautions

Sega Capcom vs SNK 2
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15
www.seuservice.com
SYSTEM MENU
JAPAN VERSION
g
RAM TEST
JVS TEST
SOUND TEST
C. R. T. TEST
SYSTEM ASSIGNMENTS
COIN ASSIGNMENTS
BOOKKEEPING
BACKUP DATA CLEAR
CLOCK SETTING
DIMM BOARD TEST
GAME TEST MODE
[
CAPCOM VS. SNK 2 EXPORT
]
EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
GAME TEST MODE
g
INPUT TEST
GAME DATA
GAME CONFIGURATION
PASSWORD
EXIT
SELECT OPTION
=
1P UP or DOWN
START
=
1P SHOT1
HOW TO ENTER THE TEST MODE
Press the Test Button inside the cabinet and the "NAOMI SYSTEM MENU" will appear on the screen.
Press the Service Button to move the "g " cursor and press the Test Button to enter various test modes.
(For the details on "NAOMI SYSTEM MENU", please refer to "NAOMI SERVICE MANUAL".)
To enter the GAME TEST MODE, move the "g " cursor to GAME TEST MODE in the NAOMI SYSTEM MENU and press the
Test Button.
NAOMI SYSTEM MENU
GAME TEST MODE
CAUTIONS ON NAOMI SYSTEM MENU
1)
Please set the CABINET TYPE and the MONITOR TYPE of the SYSTEM ASSIGNMENTS menu to
"2 PLAYER
(
S
)
" and "HORIZONTAL" respectively.
This game will not function properly if above is not followed.
2)
The following is the default settings of COIN ASSIGNMENTS.
COIN CHUTE TYPE COMMON
COIN/CREDIT SETTING #1
COIN CHUTE #1 1 COIN 1 CREDIT
COIN CHUTE #2 1 COIN 1 CREDIT
3)
Please refer to the following for the SEQUENCE SETTING of the COIN ASSIGNMENTS.
SEQUENCE 1: Credits required to start the game.
SEQUENCE 2: Credits required to continue the game.
* SEQUENCE 3~8 is not available in CAPCOM VS. SNK 2.
Ex
)
Standard setting
One
(
1
)
credit to start and continue the game.
SEQUENCE 1 1 CREDIT
(
S
)
Credits required to start the game.
SEQUENCE 2 1 CREDIT
(
S
)
Credits required to continue the game.
Ex
)
2 credits start, 1 credit continue setting
Players need 2 credits to start the game but only one credit to continue the game.
SEQUENCE 1 2 CREDIT
(
S
)
Credits required to start the game.
SEQUENCE 2 1 CREDIT
(
S
)
Credits required to continue the game.
4)
BOOKKEEPING 2/2 indicates the following:
P1
(
P2
)
SEQ 1: The number of times the game was started from Player 1 and Player 2 each.
P1
(
P2
)
SEQ 2: The number of times the game was continued from Player 1 and Player 2 each.
* SEQ 3~8 is not available in CAPCOM VS. SNK 2.
Ex
)
P1 SEQ 1 82 P2 SEQ 1 45
P1 SEQ 2 36 P2 SEQ 2 15
The number of "Start" of 1P side The number of "Start" of 2P side
The number of "Continue" of 1P side The number of "Continue" of 2P side

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