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Load / Save
Everything you can customize in NFL2K3 can be saved and accessed later if you have a memory card
inserted in your Nintendo GameCube™ console. See Load / Save on page 26.
Roster Manager
Use the Roster Manager to make personnel decisions such as releasing free agents, adjusting the depth
chart, and editing player ratings and appearances. See Roster Manager on page 27.
Sega Sports Challenge
The Sega Sports Challenge lets you prove how good a sports-gamer you are and take on challengers from
around the world. See Sega Sports Challenge on page 29.
QUICK GAME
To begin a Quick Game, from the Main menu, choose QUICK GAME. The Team Select screen will appear.
Selecting Teams
Choose from more than 100 teams including all 32 NFL teams, college alumni squads, NFL past teams, and
NFL all-stars. If you created any custom NFL2K3 teams, they’re here too.
To select teams:
1. Use the Control Stick or +Control Pad to move your icon to the side you wish to control during the
game.
2. Press L/R to cycle through the teams.
• To assign a user name to your control pad, press Z to toggle through those available. If you want
to create a new user name, see Sega Sports Challenge on page 29.
• To enable Maximum Passing, press the A button.
• To set your team options, press the Y button. Here you can choose from a variety of uniforms, or
load any team’s playbook, including custom playbooks. Also, you are able to select the game
venue from more than 45 locations, which include every NFL stadium and some fantasy fields.
3. Press START to begin. ESPN’s Clark Dishman will introduce the game, then turn it over to Dan Stevens
and Peter O’Keefe to set things up before the team captains gather at midfield for the coin toss.
ON THE FIELD
Note: The controls described in this section are defaults. For information on alternate configurations, see
Controller Setup on page 26.
The Coin Toss
The visiting team has the honor of calling heads or tails before the coin toss. The winner of the coin toss
chooses whether they want to kick or receive the opening kickoff. The loser chooses which goal they will
defend.
• To make a choice, move the Control Stick or +Control Pad to highlight your choice, then press
the A Button to select.
• When both teams have made their decisions, the players will run out to the field and line up for
the opening kickoff.
Kickoffs
Kicking Team
• In the huddle before the kickoff, move the Control Stick to choose KICKOFF or ONSIDE KICK, then press
the A Button to select.
• If you chose KICKOFF, move the Control Stick to choose the section of the field you plan to kick to.
• When the Kick Meter appears, check the arrow to determine which direction the wind is blowing.
• Move the Control Stick to aim your kick, and press the A Button to start the Kick Meter. Press the A
Button again to stop the meter and kick the ball. (The higher the meter when you kick the ball, the more
power you put behind the kick.)
• To survey the field before the kickoff, press R.