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Sega SpongeBob SQUAREPANTS - Game Description

Sega SpongeBob SQUAREPANTS
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11
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7. GAME DESCRIPTION
The following explanations apply to a properly functioning game unit. Should there be any moves
different from the following contents, a variety of possible faults may have occurred. Immediately look
into the cause of the fault and eliminate the cause to ensure satisfactory operation.
When the power is turned on, the fluorescent lamp located in the marquee and the lamp below the
instruction panel turn on. At this time, the conveyor belt begins to revolve and the Spongebob figure in
the background rotates from left to right repeatidly. Also, the lamps at the top of the game will begin
to rotate creating an underwater effect on the walls inside the cabinet. When the game enters the attract
mode (roughly 40 seconds after powering up), sound will be heard through the speaker located above the
Coin Door. When the game music starts, it indicates the game has initialized correctly and is ready to
play.
Game Overview
This game is a redemption game. Coins/Tokens are used for play, and tickets are dispensed which are
usually redeemed for prizes. The game has a revolving conveyor belt with various sized rectangular
“Prize Area” boxes. By inserting a coin/token into the Coin Entry slot and landing it
within one of the
“Prize Areas”, tickets will be dispensed. The amount of tickets depends on size and color of the “Prize
Area” and the current game board settings.
Sound is emitted.
*(once game initalizes)
Coin Entry
*(once game initalizes)
Tickets are dispensed.
(As indicated by Prize Zone)
Fluorescent Lamps are lit
Lamps Light and Move
(Light Bar in Header Area)
Conveyor Turns
LED’s turn on
Spongebob Moves

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