8.5.5.8. Setting Values using Presets
You may also use Presets to set fixture values. For more information on how to use Presets to set values,
please see section 8.5.4.7, Selecting / Deselecting Presets on page 121.
8.5.5.9. Loading Values from other sources
Loading all Values from Current Output
To grab all values that are currently being output for the selected fixtures (including the default values),
hold down the [Shift] key and press the [Edit] key simultaneously.
This will grab all values including effects from the console’s playback engine, but before any Group
Master Dimmers are calculated.
Loading all Values for a specific Attribute Group from Current Output
To grab all values that are currently being output for a specific attribute group for the selected fixtures
(including the default values), press the [Edit] key and press the desired attribute groups key ([Int],
[Pos], [Color], [Gobo], [Beam] or [Spec]) on the front panel.
This will grab all values without effects for the selected Fixtures for the selected attribute group from the
console’s playback engine, but before any Group Master Dimmers are calculated.
8.5.5.10. Fanning / Spreading Values
Fanning is a very useful function used to distribute values across a range of fixtures.
Fanning of values may be applied to any fixture attribute, and to most effect attributes.
To activate fanning of attributes, press the [Fan] key on the console’s faceplate. The Encoder Labels will
add “Fan” to the encoder labels to indicate the fan functions status.
The fan function will remain active until you press the button again. However, if you keep holding the
[Fan] button for a longer amount of time, the Fan-Function will only be turned on while you keep
pressing its button.
Bear in mind that the fixture selection order is important when fanning.