• Objective is to hit the system in the active target area as many times as possible until the
clock runs out.
• When the lighted active target area is hit the targets are activated and a positive tone is
heard.
• If players are using hands, then they have the ability to knock out 2 targets at the same
time. However, when throwing balls and beanbags, etc. the shots will come one at a
time.
• When time expires, the station with the highest score will light up with exploding
targets, flashing lights, and score will flash to show which station achieved the highest
score.
• 5 points for hitting in the low three row region.
Game Number: 5
Name: Rallywall, Lower 3 rows with penalty
Game Rules:
• Each station starts with only the lower 3 rows lights turned on.
• Objective is to hit the system in the active target
area as many times as possible until the clock
runs out.
• When the lighted active target area is hit the
targets are activated and a positive tone is heard.
• If players are using hands, then they have the
ability to knock out 2 targets at the same time.
However, when throwing balls and beanbags, etc.
the shots will come one at a time.
• When time expires, the station with the highest
score will light up with exploding targets,
flashing lights, and score will flash to show which
station achieved the highest score.
• 5 points for hitting the lower five - minus 2 for
the area above the lower 3 rows.
Game Number: 6
Name: Rallywall, Upper 2 Targets
Game Rules:
• Each station starts with only the upper row targets turned on.
• Objective is to hit the system in the active target area as many times as possible until the
clock runs out.
• When the lighted active target area is hit the
targets are activated and a positive tone is heard.
• If players are using hands, then they have the
ability to knock out 2 targets at the same time.
© 2015 Multisensory Fitness, Inc. • www.multisensoryfitness.com 21