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Tippmann X7 Basic - Getting Started: Initial Setup; Prepare for Air Supply Cylinder Installation; Air Supply Cylinder Installation; Hopper and Cyclone Feeder Setup

Tippmann X7 Basic
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7
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Getting Started (continued from page 6)
6
Safety Is Your Responsibility (continued from page 5)
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Eye protection designed for paintball use must be worn by the user
and any person within range.
STEP 1: Prepare Marker for Air Supply Cylinder Installation
Before installing the air supply,
install the Barrel and Front Grip as
outlined on page 15 (do not install the hopper until STEP 3:).
STEP 2: Air Supply Cylinder Installation
Do not pressurize a partially assembled paintball marker.
1)
Install barrel sleeve (see instructions on page 2).
2)
Put the trigger safety in Safe Mode = (see page 4
instructions).
3)
Cock the marker by sliding the bolt handle all the way back
until you hear / feel it click into place. Then release cocking handle.
Cocking handle will slide forward. Marker is now cocked. Always
keep marker in the cocked position when air supply is attached to
marker. This will help prevent an accidental discharge.
4) To install the air supply cylinder,
lubricate the cylinder valve
o-ring with a little Tippmann
®
paintball marker oil then insert the
cylinder valve end into the air supply adapter at the back end of the
marker grip. Twist the cylinder clockwise into the adapter until it
stops. Your marker is ready to fire once you switch to the Fire
Mode = from the Safe Mode = . If the tank is full and
you do not hear the air supply engage, the pin valve could be too
short or the pin valve seal is damaged.
STEP 3: Hopper and Cyclone
TM
Feeder
1)
Barrel Sleeve must be installed (see page 2) and
safety in
Getting Started
(continued on page 7)
Velocity
Adjustment
Screw
To adjust the velocity:
use the ( 3/16” ) allen wrench included with
your marker. The velocity adjustment screw is located on the right
side of the receiver.
To adjust the velocity down, turn the screw
inward or clockwise .
To turn the velocity up, turn the screw out
or counterclockwise . Do not remove velocity screw. NOTE: You
must turn the velocity screw all the way in before doing any disassembly.
STEP 4: Velocity Adjustment
Each time you play paintball, the
velocity of your paintball marker
should be checked with a
chronograph, an instrument for
measuring velocity, prior to playing
paintball to verify that the markers
velocity is set below 300 feet per
second or less if required by the
playing field.
STEP 5) Rear Sight Adjustment
Feeder Manual
Advance Lever
very cold and can cause frostbite under certain conditions.
Use only .68 caliber paintballs, never load or fire any foreign objects.
Avoid alcoholic beverages before and during the use of this
marker. Handling markers while under the influence of drugs
or alcohol is a criminal disregard for public safety.
Avoid shooting an opponent at point blank, 6 feet or less.
Familiarize yourself with instructions listed on air supply cylinder
or adaptor. Contact the air supply cylinder or adaptor manufacturer
with any questions.
Always measure your marker’s velocity before playingpaintball
and never shoot at velocities in excess of 300 feet per second
(see instructions on page 7).
GETTING STARTED:
Allen Wrench
Rear Sight
Adjuster
If your marker fires to low:
Rotate the
rear sight adjuster counterclockwise to
raise the impact point.
Safe Mode= (see page 4) before filling the hopper.
2)
Make sure that the Cyclone
TM
feeder housing is clean, free of
debris, and the Cyclone
TM
feeders turn freely when the manual
advance lever knob is pushed.
3)
Make sure that the hopper is clean, free of sharp edges or
debris. This will keep the paintballs from breaking and feed the
marker smoothly.
4)
Install the hopper neck into the Cyclone
TM
feeder housing
aligning the hopper neck tab to fit into the cutout in the Cyclone
TM
feeder housing and turn counterclockwise to secure.
With
the barrel sleeve installed and
safety in Safe Mode = , you
are now ready to
load your hopper with paintballs. After filling
the hopper with paintballs the chamber will still be empty. You
need to push the feeder manual advance lever to chamber a
paintball. Only remove barrel sleeve and turn off the safety
when ready to shoot.
If your marker fires to high:
Rotate
the rear sight adjuster clockwise to
lower the impact point.

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