Notes:
1. Functions 00- 11 cannot be changed from the coin door; however, Functions 01-11 can be set to zero as
described on page 7.
2. Total Credits (Function 08) is the sum of Function 04 and as applicable, Functions 05, 06, and 07.
3. Total Extra Balls (Function 09) is the sum of the game extra ball feature and Functions 15 and 06, as
applicable.
4. Current High Score to Date (Function 12) can be changed to the value of the Backup High Score to Date
(Function 13) by operating the HIGH SCORE RESET switch while in the game over mode.
5. Function 13 may be set to any multiple of 10,000 points. Setting Function 25 to zero with Function 13 set
to any score but zero permits the High Score to Date feature to operate but no credits are awarded.
6. Functions 14-17 (Replay Scores) may be set to any multiple of 10,000 points. Setting a function to zero
disables the replay score point. Always disable the Replay 4 level first, the Replay 3 level second,
etc. The replay levels must be set with ascending values.
7. Setting Maximum Credits (Function 18) to zero places the game in a free play mode.
8. With Function 19 set to 00, Functions 20-24 must be set manually. Refer to Table 2 for seven standard
pricing schemes (selected by values of 01-07 for Function 19) and custom pricing values.
9. For 5-Ball play, it is recommended that Function 31 be set to 02.
5
RECOMMENDED SCORE LEVELS
Levels Score Card
CREDIT GAMES
3-Ball:
*410,000; 610,000 497-36
or 410,000; 620,000; 740,000 497-14
5-Ball:
(See Note 9)
500,000; 720,000 497-45
EXTRA BALL
3-Ball:
300,000 497-74
5-Ball:
400,000 497-76
* Factory Setting
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