Software Section:
1
1
.
.
T
T
u
u
r
r
n
n
i
i
n
n
g
g
O
O
N
N
a
a
n
n
d
d
O
O
F
F
F
F
Press the Power Button, the LED lights up and marker is ON. Press and hold till LED flashes
white and release, marker is off.
1
1
.
.
1
1
.
.
F
F
o
o
r
r
c
c
e
e
d
d
S
S
h
h
o
o
t
t
Hold the trigger back for 1 second and the marker fires once, even when there is no ball in the
breach. This clears a ball that has rolled past the eye or starts a sound activated hopper.
Caution! Forced Shot is active if the marker has a ball in the breach or not! Whenever the trigger
is pulled and held for 1 second the marker will fire one shot. A ball that has rolled past the eyes or
a ball(s) in the barrel will fire. Broken paint, broken shell or other objects in the gun or beach will
be fired.
1
1
.
.
2
2
E
E
y
y
e
e
s
s
O
O
N
N
/
/
O
O
f
f
f
f
Marker powers on with eyes on, to turn eyes off quickly press Power button.
1
1
.
.
3
3
E
E
y
y
e
e
E
E
r
r
r
r
o
o
r
r
In the event of eye malfunction the marker turns the eyes off automatically and the LED changes
color. When the eyes function normally the eyes turn back on and the LED color changes
1
1
.
.
4
4
L
L
E
E
D
D
D
D
i
i
s
s
p
p
l
l
a
a
y
y Color Chart
Green Ball in breach - Semi-Auto mode Will Fire
Blue Ball in breach – Ramping Fire modes Will Fire
Red Ball not in breach - normal modes Will Not fire (Forced shot fires)
Purple Eyes off Will Fire
Yellow Eye error Will Fire
White Ball not in breach - Demonstration mode Will Fire
Teal Ball not in breach - Training mode Will Fire
Red Ball in breach - Demo / Training modes Will Not Fire.
2
2
.
.
B
B
a
a
t
t
t
t
e
e
r
r
y
y
S
S
t
t
a
a
t
t
u
u
s
s
I
I
n
n
d
d
i
i
c
c
a
a
t
t
o
o
r
r
The battery level is checked when marker is powered on.
Battery level LED display Action
More than 60% Nothing Directly in firing mode
Between 40% and 60% Blinking RED Blinking RED for 3 seconds. Then goes into firing
mode. Solenoid will “probably” cycle,
Inconsistant velocity.
Between 20% and 40% 2 Flash RED 2 Flash RED for 3 seconds. Then goes into firing
mode. Solenoid usually will not cycle.
Less than 20% RED strobe RED strobe for 3 seconds, then automatically
turn off
A trigger pull bypasses battery check and marker is in firing mode.
In the event your gun stops cycling always change the battery with a fresh high quality battery.
3
3
.
.
T
T
o
o
u
u
r
r
n
n
a
a
m
m
e
e
n
n
t
t
L
L
o
o
c
c
k
k
S
S
w
w
i
i
t
t
c
c
h
h
SW4 is the tournament lock switch. First 3 switches are down.
N
N
o
o
r
r
m
m
a
a
l
l
m
m
o
o
d
d
e
e
.
.
Fourth switch is up. Allows changes to settings and operation modes. Tourna
T
T
o
o
u
u
r
r
n
n
a
a
m
m
e
e
n
n
t
t
L
L
o
o
c
c
k
k
:
:
Fourth switch is down. Software changes are not possible. The LED blinks
OFF every 2 seconds to show the tournament lock.
17