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Connects the trackside structure to the E-Z Track system by removing break-off tabs and plugging in wires.
Connects the red power wire to a rerailer track and uses double-stick tape to affix the structure.
Provides instructions for making solder connections to DCC track power and turnout sections for non-E-Z Track systems.
Advises clearing locomotives from address 9 to avoid conflicts when using the E-Z Command DCC system.
Details the process for programming DCC turnouts using the E-Z Command controller to change addresses.
Explains how to control turnouts using address buttons 1-8 with the E-Z Command DCC controller.
Covers manual turnout changes, factory resets, and operation with other NMRA-compliant DCC systems.
Connects the trackside structure to the E-Z Track system by removing break-off tabs and plugging in wires.
Connects the red power wire to a rerailer track and uses double-stick tape to affix the structure.
Provides instructions for making solder connections to DCC track power and turnout sections for non-E-Z Track systems.
Advises clearing locomotives from address 9 to avoid conflicts when using the E-Z Command DCC system.
Details the process for programming DCC turnouts using the E-Z Command controller to change addresses.
Explains how to control turnouts using address buttons 1-8 with the E-Z Command DCC controller.
Covers manual turnout changes, factory resets, and operation with other NMRA-compliant DCC systems.
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