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CED CED7000 - Memory Storage

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8.
DAY/DATE/TIME SETTING: (Continued….)
The program allows the user to select time or date only, or to set both which in turn displays each on
a 5 second rotational basis at the bottom of the LCD display window. In setting the time, the user is
given options of either AM / PM and either 12 or 24 hour clock. When setting the date, the month will
appearrst,followedbytheday,andthenyear.Selecting“HideAll”removesbothdate&timefrom
thedisplayscreen,butbothwillremainactivelysetinthetimermemory.ToreturntheTime&Date
to the display, the user must return to the function and selects one of the other options, such as “Time
&Date”.
If the battery charge is depleted, stored data in memory will be lost, and once the timer battery is
charged again, the day, date, time must be reset..
MEMORY STORAGE:
TheCED7000TimerincludesMEMORYSTORAGEthatallowsprevioustimes&splits,numberof
shotsred,andotherdisplayedinformationtoberecalled.Thetimerautomaticallystoreseachsetof
gatheredshots&timesinaSTRINGandsavesit.Example:TheTimerrecords6shotswithacumu-
lativetimeof3.58seconds.WhenthetimerisrestartedbypressingtheSTARTbutton,thedatafrom
thepreviousset(6shotswithtimesandsplits)isautomaticallysavedasSTRING2.EachnewString
isstoredinmemoryuntilitisfull,atwhichpoint,thetimerdropsofftherststringstored,moving
each remaining string in memory up one position and continues to store into memory the latest string
plus the previous nine ones before it. The timer has the capability of storing up to 10 strings in total,
including the current one, with each string containing as many as 39 shots. The memory will store the
rst38shotsreceivedandthentheLASTshotofthestringifcontainingmorethan38shots.There-
fore,ifastringcontains48shots,thememorystorestherst38shotsredandthenthe39thshotwill
be actually the last shot recorded which in this example is #48. Shot 39,, will always be the last shot
received in the string.
To review a previousSTRING of shots recorded, press the REVIEWbutton, and then press either
the right or left directional key to select the desired string from memory storage. Once the string is
selected, the user can review shots within the string by pressing the up or down directional key. The
mostrecently(current)recordedstringwillalwaysbeshownasRecord#1.Thepreviousstringswill
thenbestoredasRecord2throughRecord10.String10wouldthenbetheoldeststringmaintainedin
memory and the next string to be dropped from memory.
Toremove(erase)thestringsfromthetimermemory,selectMEMORYSTORAGEfromtheMenuand
highlightERASEandpresstheENTERbutton.ThetimerwillthenaskyoutoconrmYESorNO.To
eraseALLofthestringsinmemory,highlightYESandpressENTERagain.Thisprocesswillerase
all memory stored in the timer. This feature is ideal when sharing the timer with someone else during
practice as it allows each user to record into memory only their own shooting results.

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