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Fostex VF-16 Supplementary Guide

Fostex VF-16
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Trk 1 & 2 &
3 & 4 & 5 &
6 & 7 & 8
Trk 9 & 10
& 11 & 12
& 13 & 14
& 15 & 16
Trk 17 & 18
& 19 & 20
& 21 & 22
& 23 & 24
Program 1 (P01)
Program 2 (P02)
Program 99 (P99)
Trk 1&2
Trk 3&4 Trk 21&22
Trk 23&24
Program 1 (P01)
Program 2 (P02)
Program 99 (P99)
Trk 1 & 2 & 3 & 4 & 5 & 6 &7
& 8 & 9 & 10 & 11 & 12 & 13
& 14 & 15 & 16 & 17 & 18 &
19 & 20 & 21 & 23 & 24
Program 1 (P01)
Program 2 (P02)
Program 99 (P99)
Chapter 6 Save/Load of song data
******About song data******
There are three methods of saving/loading song data depending on the digital signals used to handle
the data, which are S/PDIF digital, adat digital and SCSI. The format and time required for the save/load
operations are different between each method.
•Using the S/PDIF digital signal (you can save/load data for each program individually.):
Following to five seconds of the pilot signal (shown in gray in the diagram below), the song data is output to a DAT.
The audio data is divided into data blocks of track pairs (shown in black in the diagram below) and transferred. To
save data for Real tracks 1 through 16, 8 two-track data are transferred. To save all tracks including the Additional
tracks in addition to the Real tracks, 12 two-track data are transferred. Therefore, it will take about 8 times as much
as the recorded time of a program (from ABS 0 to REC END) to save the Real tracks 1 through 16 of the program,
while it will take about 12 times to save all the data including the Additional tracks. When loading song data from
the DAT to the VF-16 via the S/PDIF digital signal, data is transferred with two-track data blocks, as with the same
way as saving data from the VF-16 to the DAT. (See also <Notes> on the next page.)
•Using the adat digital signal (you can save/load data for each program individually.):
After the pilot signal (shown in gray in the diagram below) which takes approximately 5 seconds, the song data is
output to an adat machine. The audio data is divided into data blocks of 8 tracks (shown in black in the diagram
below) and transferred. To save Real tracks 1 through 16, two 8-track data are transferred. To save all tracks
including the Additional tracks in addition to the Real tracks, three 8-track data are transferred. Therefore, it will
take about twice as much as the recorded time of a program (from ABS 0 to REC END) to save the Real tracks 1
through 16 of the program, while it will take about 3 times to save all the data including the Additional tracks. When
loading song data from an adat machine to the VF-16 via the adat digital signal, data is also transferred with eight-
track data blocks, as with the same way as saving data from the VF-16 to an adat machine. (See also <Notes> on the
next page.)
•Using a SCSI disk (you can save/load data for each program individually.):
When using a SCSI disk, all audio data including both the Real and Additional tracks (shown in black in the diagram
below) is transferred simultaneously. Therefore, you can save or load a program much faster than using the S/PDIF
or adat signal. Note that no pilot tone or beep sound is recorded when saving data to a SCSI disk. If song data to be
saved requires more space than the available disk space, you can save the data to more than one disk (up to 99
disks). You can also save/load data to/from a DOS formatted disk by the WAV file format. In the save/load operation
using the WAV file, you can specify a track to be saved or loaded, as well as all tracks.
You can save or load the desired song data (including audio and various setup data) of the current program
to a DAT or adat recorder, as well as a SCSI backup device.
This function allows you to save finished or unfinished song data to a digital recorder such as a DAT and adat
or a SCSI backup device, and load the data later.
<Note>
You can save (load) scene memories and scene event
memories only to (from) a FDMS-3 formatted SCSI disk.
Scene memories and scene event memories can be saved
or loaded when using a SCSI device (except WAV).

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Fostex VF-16 Specifications

Inputs and Outputs IconInputs and Outputs
phone jack inputs (unbalanced)8x ø6mm
XLR type inputs (balanced)2x XLR-3-31
TRS phone jack insertø6mm
AUX send phone jackø6mm TRS
Stereo Out RCA pin jack2 x RCA
Monitor Out phone jack2x ø6mm
Headphone Out stereo phone jack1x ø6mm
Digital In/Out Optical2 x Optical
MIDI In/Out/Thru2 x DIN 5 pin
Punch In/Out phone jack1x ø6mm
SCSI1x D-SUB 50-pin
Impedance and Levels IconImpedance and Levels
Input Impedance (A – H)>50k ohms
Rated Input Level (A – H)-50dBV - +2dBV
Input Impedance (G/H)>1k ohms
Load Impedance (Insert)>10k ohms
Rated Output Level (Insert)-10dBV
Load Impedance (AUX send)>10k ohms
Rated Output Level (AUX send)-10dBV
Load Impedance (Stereo Out)>10k ohms
Rated Output Level (Stereo Out)-10dBV
Load Impedance (Monitor Out)>10k ohms
Rated Output Level (Monitor Out)-10dBV
Load Impedance (Headphone Out)>16 ohms
Maximum Output (Headphone Out)20mW (at 50 ohms)
Power and Processing IconPower and Processing
phantom power+48V
Sampling Frequency44.1kHz
Quantization16bit linear
Pitch control±6% (0.01% step)
Dynamic Range92dB
T.H.D.0.01% (typical)
Crosstalk> 60dB @ 1kHz
D/A converter24bit Delta-Sigma 128x over sampling
Power Consumption120V / 230V15W
Physical Characteristics IconPhysical Characteristics
Weightapprox. 4.0kg

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