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Franklin FS6000 - Double Down and All Fives Games; Double Down Game Rules; Double Down 41 Rules; All Fives - 51 Game Rules

Franklin FS6000
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14
DOUBLE DOWN:
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segment of the current round. The rst round, the player must throw for the 15 segment. If no
15’s are hit, his score is cut in half. If some 15’s are hit, each 15 (doubles and triples count) is
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segment and hits are added to the new cumulative point total. Again, if no hits are registered,
the point total is cut in half.
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indicate the active segment in which to throw). The player who completes the game with the
most points is the winner.
15 16 D 17 18 T 19 20 B TOTAL
Player 1
Player 2
DOUBLE DOWN 41:
This game follows similar rules as standard Double Down as described above with two
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FOEJOXIJDIQMBZFSTNVTUBUUFNQUUPTDPSFUISFFIJUTUIBUBEEVQUPQPJOUT
%%FUD5IJTiwSPVOEBEETBOFYUSBMFWFMPGEJóDVMUZUPUIFHBNF3FNFNCFSB
player’s score is cut in half if not successful, so the “41” round presents quite a challenge!
20 19 D 18 17 T 16 15 41 B TOTAL
Player 1
Player 2
The entire board is in-play for this game (all segments are active). With each round (of 3 darts)
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ALL FIVES - 51: