Table 3-42 Event codes for jams (continued)
Jam event code Jammed paper location
13.B9.Cz
NOTE: z is the fuser mode, see Fuser
modes for jam event codes (Z).
Paper is wrapping at fuser
13.B9.D1 Leading edge of paper is stopped between PS5 and PS6 – fed from tray 1
13.B9.D2 Leading edge of paper is stopped between PS5 and PS6 – fed from Tray 2
13.B9.D3 Leading edge of paper is stopped between PS5 and PS6 – fed from Tray 3
13.B9.D4 Leading edge of paper is stopped between PS5 and PS6 – fed from Tray 4
13.B9.D5 Leading edge of paper is stopped between PS5 and PS6 – fed from Tray 5
13.B9.D6 Leading edge of paper is stopped between PS5 and PS6 – fed from Tray 6
13.B9.DD Leading edge of paper is stopped between PS5 and PS6 – fed from Duplexer
13.B9.FF At power on, door close, or auto-flushing: paper stays at PS6
13.E1.Dz
NOTE: z is the fuser mode, see Fuser
modes for jam event codes (Z).
Leading edge of paper is stopped before PS10 after passing PS6
13.00.EE Door was opened during printing
13.AA.EE Tray 3, 4, or 5 right tray access door was opened during print job
13.AB.EE Tray 4, 5, 6 right tray access door was opened during print job
13.BB.EE Front door was opened during print job
13.BA.EE Right door was opened during print job
13.FF.FF Jams at multiple sensors
Fuser modes for jam event codes (Z)
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1 = Normal auto sense
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2 = Normal non-auto sense
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3 = Light 1 to 3
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4 = Heavy 1
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5 = heavy 2
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6 = Heavy 3
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7 = Glossy 1
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8 = Glossy 2
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9 = Glossy 3
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A = Glossy film
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B = Transparancy
494 Chapter 3 Solve problems ENWW