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Kantronics KPC-4 - KISS Mode

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KISS
Mode
The
KISS
Mode
allows
the
TNC
to
act
as
a
modem
and
packet
assembler/disassembler
(PAD).
The
heart
of
the
work
to
be
done
concerning
what
happens
to
data
must
reside
in
your
computer
in
order
to
use
this
mode
of
operation.
The
KISS
code
as
designed
by
Phil
Karn
is
implemented
to
support
higher
level
protocols
for
sharing
computer
resources
in
a
network
fashion.
The
most
popular
program
using
the
KISS
Mode
of
operation
is
TCP/IP
or
Transport
Control
Protocol/Internet
Protocol.
This
program
will
allow
simultaneous
file
transfers
using
FTP
(File
Transfer
Protocol),
user
conversations
using
TELNET,
and
a
Simple
Mail
Transfer
Protocol
(SMTP).
In
addition,
multi-connect
capability
is
built
into
the
package,
with
the
data
being
displayed
only
for
the
current
"session".
You
can
relate
a
session
to
an
I/O
stream
in
the
normal
TNC
operating
mode.
In
the
KISS
Mode,
the
TNC
simply
passes
all
received
data
to
your
computer,
and
the
computer
program
is
responsible
for
all
processing
of
that
data,
including
decisions
concerning
routing,
digipeating,
and
other
control
decisions.
The
TNC
converts
the
synchronous
data
being
received
from
the
radio
link
into
asynchronous
data
to
be
passed
to
the
computer
over
the
serial
port,
and
converts
the
asynchronous
data
from
your
computer
into
the
synchronous
format
suitable
for
radio
transmission.
The
TNC
retains
the
responsibility
for
these
functions,
as
well
as
determining
proper
timing
for
channel
access.
In
the
KISS
Mode,
channel
access
is
determined
by
two
settings
in
your
TNC
namely
PERSIST
and
SLOTTIME.
The
algorithm
used
to
determine
whether
or
not
to
transmit
using
this
method
has
been
shown
to
be
considerably
more
sophisticated
than
the
DWAIT
method
used
by
most
standard
AX.25
packet
stations.
The
result
of
using
the
persistence
algorithm
is
increased
thruput
under
most
channel
conditions.
For
our
explanation
of
this
algorithm,
let's
assume
a
PERSIST
setting
of
63
and
a
SLOTTIME
setting
of
10.
This
slottime
setting
corresponds
to
100
milliseconds.
When
the
TNC
detects
that
the
channel
is
clear
and
available
(no
carrier
is
detected),
it
starts
a
timer
(SLOTTIME).
When
the
timer
expires
(100
ms
in
our
case)
the
TNC
generates
a
random
number
between
0
and
255.
If
the
generated
number
is
equal
to
or
less
than
the
PERSIST
value,
the
TNC
keys
up
the
transmitter
and
sends
the
data
packet.
With
our
setting
of
63
the
odds
of
this
occurring
after
the
first
slottime
are
about
1
in
4.
(Actually
the
odds
are
PERSIST
plus
1
divided
by
256.)
If
the
TNC
generated
random
number
is
greater
than
PERSIST,
the
TNC
restarts
the
timer
and
waits
for
the
timer
to
expire
again
before
generating
a
new
random
number.
This
is
repeated
until
the
TNC
gains
channel
access
and
sends
its
packet
of
information.
By
carefully
examining
what
happens,
we
can
see
that
making
SLOTTIME
smaller
will
cause
the
TNC
to
generate
the
random
number
more
frequently,
whereas
raising
the
PERSIST
value
will
give
a
better
chance
(improve
the
odds)
of
transmitting
the
data.
Through
careful
choice
of
these
values,
it
is
possible
to
improve
data
thruput
while
at
the
same
time
permitting
shared
channel
usage
by
other
packet
users.
Data
received
from
the
radio
is
converted
into
asynchronous
format
by
the
TNC
and
sent
to
your
computer.
The
data
actually
sent
over
the
serial
port
is
formatted
with
special
control
information,
allowing
the
TNC
to
determine
the
type
of
data
being
received
from
the
TNC.
KISS
35
©
Copyright
1989,
1990,
Kantronics,
Inc.
All
Rights
Reserved.
A
Duplication
of
this
manual
or
the
firmware
without
Aug.
13,
1990
o
Version
3.0
permission
of
Kantronics,
Inc.
is
prohibited.
Operations
Manual

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