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Kentucky Junior - Wild Things! Tote Bag

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51
4-H Apparel and TextilesSewing
18 U. S. C. 707
4JD-01PB
University of Kentucky - Cooperative Extension Service - College of Agriculture
Non-Clothing Option—Junior Unit V
Put It All Together
Wild Things!
Tote Bag
Ages 9 to 13
Did you know you can use the computer to design and print your own patterns?
This project challenges you to design a Tote Bag using Wild Ginger Software,
Inc.’s Wild Things! software. Add to your list of sewing related skills, design, and
analyze construction procedures required to “Put it all Together.
Written documentation including style sheets and pattern layout must accom-
pany nished project.
ABC
Project requirements:
Design and print a Tote Bag pattern
using the Wild Things! program.
Bag must at least 12 inches in height,
12 inches in width, and 3 inches in
depth.
Include at least two pockets.
Include at least one functional zipper.
Include some sort of decorative stitch-
ing or applied trim to personalize the
bag.
Bag must be lined OR use a bound
seam finish on any inside or exposed
seams.
Include written documentation – style
sheet(s), pattern layout sheet, answers
to project questions listed on this proj-
ect sheet.
Optional closure(s) as design dictates:
Button(s)
Hook and loop tape
Snap(s)
Fabric Selection Tips
Use sturdy medium to heavy weight
fabric.
Quilted fabric can be used.
Lighter weight fabric should be inter-
faced to add stability – consider using a
fusible on all pattern pieces.
Use a size 100 sewing machine needle
when sewing heavy weight or quilted
fabric.
Design Tips
Look at bags you may already have or
ones in the stores for ideas.
Measure items you think you will be
carrying in your finished bag.
Be creative.