Operator's Manual – Stacker Giant – SKILL
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LAI GAMES
Page 15
PROGRAMMABLE ADJUSTMENTS MODE
PLAY MODE
Sound is played, all lamps flash,
LED playfield display sequences
and credit display counts
ATTRACT MODE
1 1 1
9 9 9
1
9
- 0 0C
- 0 1 C - 0 2C - 0 9C - 1 0 C
0 0 0 0
0 1
1 1
PRIZE ARM INDICATOR & MOTOR TEST
To step to prize arm press Service button.
Selected prize arm will light indicator LED
Push Sto
/Start button to test all motors.
TEST MODE
The Stacker Giant Test mode has Three Test Configurations allowing you to test the
function of the Sound, all Game Lamps, Displays, the Game Switches, the Prize Arm
Motors, and the capsule dispenser motor. (Refer to the Test Mode Diagram below).
The Test mode is also used for Clearing Game Errors. If there is an active error, its
code will be displayed. To try to clear the error code, press the red test button once.
The error can be bypass by quickly pressing the red test button twice.
(For Game Errors codes, refer to page 36).
TEST MODE DIAGRAM
* NOTE! *
Entering Test Mode will CLEAR any CREDITS remaining in the game.
If during test mode no ADJUSTMENTS or actions are made to the game for
approximately four minutes, it will automatically RETURN to Attract Mode.
OUND, LAMPS & DISPLAY TEST
No INPUT is active
Tilt sensor
is active
TICKET notch
is active
SERVICE switch
is active
Consolation Prize
is active
To
PRESS TEST
PRESS TEST
WITCH INPUT TEST
PRESS TEST
PRESS TEST
UN TEST
PRESS
SERVICE
PRESS
SERVICE
REPEATEDLY
To step from
R01 to R11
Loops back
to R01