Operator's Manual – Stacker Giant – SKILL
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LAI GAMES
Page 25
P10 = SKILL SETTING (Major Prize)
(Default 8) (Adjustable 1 – 10)
This option sets the Skill level for players to reach the Major Prize level, as listed
in the table below.
As this is a skill game the win rate is only the approximate rate
for each difficulty setting.
MAJOR PRIZE SKILL SETTINGS
1 = Easiest (Approx. 1 Win in 20 Games) 6 = Medium to Hard (Approx. 1 Win in 200 Games)
2 = Very Easy (Approx. 1 Win in 30 Games) 7 = Hard (Approx. 1 Win in 300 Games)
3 = Easy (Approx. 1 Win in 40 Games) 8 = Very Hard (Approx. 1 Win in 400 Games)
4 = Easy to Medium (Approx. 1 Win in 50 Games) 9 =Very, Very Hard (Approx. 1 Win in 600 Games)
5 = Medium (Approx. 1 Win in 100 Games) 10 = Hardest (Approx. 1 Win in 800 Games)
P11 = MERCY SYSTEM MODE ADJUSTMENT
(Default 0) (Adjustable 0 – 2)
This option adjusts the way that mercy tickets or capsules paid out if the optional
ticket or capsule dispenser is fitted. See P12 for setting the number of mercy
tickets or capsules that will be dispensed.
0 = Mercy System disabled, no ticket or capsules will be paid. This setting must
be used if optional ticket or capsule dispenser is not fitted.
1 = Mercy tickets / capsules are paid after the game ends if no Jackpot or
Consolation prize is won.
2 = Mercy tickets / capsules are paid on every game credit before the game starts,
regardless if prizes are won or not.
* NOTE! *
Mercy System Mode and Minor Prize System
use the same dispenser and can be operated together.
If no ticket or capsule dispenser is fitted to the machine,
make sure P11 and P12 adjustments are set to [0].