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Overview of Macromedia Director MX 2004 as a multimedia authoring tool.
Highlights new features and improvements in Director MX 2004 for authoring and integration.
Information sources and resources available for learning Director quickly and efficiently.
Instructions on how to access Director's online help features for assistance.
Details on available documentation, online help, and tutorials for Director.
Explains standard formatting and terminology used throughout Director documentation.
Lists the minimum hardware and software needed to author and play Director movies.
Step-by-step guide for installing Macromedia Director MX 2004 on Windows and Macintosh.
Instructions for adding functionality to Director by installing Xtra extensions.
How to configure Director for Internet access, including browser and proxy settings.
Explains the movie metaphor that underlies Director's user interface and components.
Guide to understanding the default layout and navigating through Director's windows and panels.
Introduces the primary windows used in Director for creating basic movies.
How to customize the Director workspace by displaying, hiding, and arranging windows.
Differentiates between document windows and tool windows in Director.
Explains the Stage's role in displaying movie content and placing sprites.
Techniques for navigating a large Stage within the workspace.
How to zoom in or out on the Stage for better viewing and manipulation.
Describes the offstage canvas area of the Stage for sprite assembly and preloading.
Explains the Score's function in organizing movie content over time and controlling sprites.
How to move through the Score, including using markers and the playhead.
How to display or hide specific effects channels in the Score window.
How to control the maximum number of sprite channels available in the Score.
Methods for enabling or disabling channels in the Score to manage content.
How to adjust the zoom level of the Score window for better readability.
Overview of the Control panel for managing movie playback and settings.
How to show or hide the Control panel and its toolbar.
Using the Control panel to start, stop, rewind, and manage movie playback.
Techniques for stepping through frames or jumping to specific frames in a movie.
How to view, create, and manage cast members, the media elements of a movie.
Steps for creating new media elements, such as text or graphics, in Director.
An introduction to the Property inspector for viewing and modifying object properties.
How to customize the Property inspector's display and options.
How to adjust the properties of selected cast members and sprites.
How to configure global movie settings like Stage size, color, and channels.
How to write and edit Lingo or JavaScript scripts for interactivity.
How to use the Message window for testing, debugging, and tracing scripts.
Tips for organizing and tailoring the Director workspace for productivity.
How to create and manage tabbed panel groups within the workspace.
How to save and recall custom workspace layouts as panel sets.
Managing panel groups by opening, closing, or collapsing them.
Understanding and utilizing Xtra extensions to enhance Director's functionality.
How Xtra extensions can import various media types as cast members.
Using scripting Xtra extensions to add methods and properties to Director.
Utilizing transition Xtra extensions for scene effects.
Packaging Xtra extensions with movies for distribution to users.
Outlines the basic skills and topics covered in this tutorial for creating Director movies.
Steps to familiarize yourself with the tutorial movie and prepare the Stage.
How to view the final tutorial movie to understand its structure and content.
Instructions for opening a partially completed Director project file for the tutorial.
Configuring workspace and movie properties, such as Stage size and Score channels.
How to use the Cast window to view and manage movie media elements.
Steps to create the initial scene by adding text and button sprites.
How to modify text content and formatting using the Text window.
Placing cast members on the Stage to create visual sprites.
Adding sprites to the Score to control their timing and placement.
Placing pre-made button cast members onto the Stage.
How to create custom buttons using the Tool palette.
Understanding the relationship between cast members and their sprite instances.
Adjusting the length and duration of sprites within the Score.
Setting the default span duration for new sprites in Director Preferences.
Creating an animation scene by importing and animating an image.
Adding a background image to the Stage for the animation scene.
Assigning descriptive names to cast members for easier identification.
Importing various media files, like PNG images, into Director.
Creating animation by moving sprites on the Stage using manual keyframing.
Previewing animation by manually moving the playhead in the Score.
Reversing sprite movement to create a continuous animation cycle.
Adjusting sprite duration to ensure the background remains visible.
Using tweening to control animation speed and create realistic motion.
Adjusting frame durations to alter the overall speed and timing of an animation.
Placing pre-existing navigation buttons into the Score for scene transitions.
Creating and placing new navigation buttons for scene control.
Organizing sprites in the Score for better readability and management.
Creating a scene incorporating digital video and audio playback.
Importing QuickTime video files, choosing between direct import or linking.
How to use the QuickTime window controls to play and navigate video.
Placing the imported QuickTime video onto the Stage as a sprite.
Enabling direct-to-Stage playback for optimized QuickTime video performance.
Adding bitmap graphic buttons to control video playback.
Importing sound files and linking them for playback in Director.
Placing sound sprites directly into the Score for audio playback.
Adding sprites for navigation buttons to control scene transitions.
Introduction to scripting in Lingo for adding interactivity and control.
Using Lingo scripts to keep the playhead within a specific frame or range.
Creating Lingo handlers to respond to events like exitFrame.
Applying existing Lingo handlers to different parts of the movie.
Using markers to label specific frames in the Score for easier navigation.
Writing Lingo scripts that navigate to frames using named markers.
Attaching Lingo scripts to buttons to enable navigation between scenes.
Verifying that navigation buttons function correctly after scripting.
Adding markers to scenes for consistent navigation scripting.
Creating scripts that use scene names for navigation.
Adding navigation scripts to buttons in the animation scene.
Adding the final navigation script for the animation button in the sound/video scene.
Using Lingo to control digital video playback properties like time and rate.
Scripting the Rewind button to reset the video playback to the beginning.
Scripting the Play button to start or resume video playback.
Scripting the Pause button to temporarily halt video playback.
Using Lingo to play, pause, or stop sound effects alongside video.
Updating the Pause script to also pause synchronized audio.
Updating the Rewind script to also stop synchronized audio.
Adding short sound effects to button clicks for user feedback.
Steps for preparing and exporting Director movies for web or other platforms.
Ensuring QuickTime playback compatibility by selecting the correct Xtra extension.
Organizing linked media files in a specific folder for local playback.
Configuring publish settings and exporting the movie to HTML and Shockwave formats.
Recap of the basic Director movie creation tasks covered in the tutorial.
| Brand | MACROMEDIA |
|---|---|
| Model | DIRECTOR MX 2004-GETTING STARTED WITH DIRECTOR |
| Category | Software |
| Language | English |











