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MACROMEDIA DIRECTOR MX 2004-GETTING STARTED WITH DIRECTOR - User Manual

MACROMEDIA DIRECTOR MX 2004-GETTING STARTED WITH DIRECTOR
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DIRECTOR
®
MX
2004
Getting Started with Director

Table of Contents

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Summary

CHAPTER 1 Introduction

About Director

Overview of Macromedia Director MX 2004 as a multimedia authoring tool.

Whats new in Director MX 2004

Highlights new features and improvements in Director MX 2004 for authoring and integration.

Guide to instructional media

Information sources and resources available for learning Director quickly and efficiently.

Getting online help

Instructions on how to access Director's online help features for assistance.

Sources of information

Details on available documentation, online help, and tutorials for Director.

Document conventions

Explains standard formatting and terminology used throughout Director documentation.

CHAPTER 2 Installing and Configuring Director

System requirements

Lists the minimum hardware and software needed to author and play Director movies.

Installing Director

Step-by-step guide for installing Macromedia Director MX 2004 on Windows and Macintosh.

Installing Xtra extensions

Instructions for adding functionality to Director by installing Xtra extensions.

Connecting to the Internet

How to configure Director for Internet access, including browser and proxy settings.

CHAPTER 3 Getting to Know the Workspace

Understanding the Director metaphor

Explains the movie metaphor that underlies Director's user interface and components.

Navigating the Director workspace

Guide to understanding the default layout and navigating through Director's windows and panels.

Getting to know the default workspace

Introduces the primary windows used in Director for creating basic movies.

Manipulating the default workspace

How to customize the Director workspace by displaying, hiding, and arranging windows.

Getting to know window types

Differentiates between document windows and tool windows in Director.

Using the Stage

Explains the Stage's role in displaying movie content and placing sprites.

Moving around on the Stage

Techniques for navigating a large Stage within the workspace.

Increasing or decreasing your view of the Stage

How to zoom in or out on the Stage for better viewing and manipulation.

Using the offstage canvas

Describes the offstage canvas area of the Stage for sprite assembly and preloading.

Using the Score

Explains the Score's function in organizing movie content over time and controlling sprites.

Navigating the Score

How to move through the Score, including using markers and the playhead.

Showing and hiding the effects channels

How to display or hide specific effects channels in the Score window.

Setting the number of Sprite channels

How to control the maximum number of sprite channels available in the Score.

Turning channels on and off

Methods for enabling or disabling channels in the Score to manage content.

Changing your view of the Score

How to adjust the zoom level of the Score window for better readability.

Using the Control panel

Overview of the Control panel for managing movie playback and settings.

Displaying the Control panel

How to show or hide the Control panel and its toolbar.

Controlling movie playback

Using the Control panel to start, stop, rewind, and manage movie playback.

Navigating frames in a movie

Techniques for stepping through frames or jumping to specific frames in a movie.

Using the Cast window

How to view, create, and manage cast members, the media elements of a movie.

Creating a new cast member

Steps for creating new media elements, such as text or graphics, in Director.

Using the Property inspector

An introduction to the Property inspector for viewing and modifying object properties.

Controlling your view of the Property inspector

How to customize the Property inspector's display and options.

Setting cast member and sprite properties

How to adjust the properties of selected cast members and sprites.

Setting movie properties

How to configure global movie settings like Stage size, color, and channels.

Using the Script window

How to write and edit Lingo or JavaScript scripts for interactivity.

Using the Message window

How to use the Message window for testing, debugging, and tracing scripts.

Customizing your workspace

Tips for organizing and tailoring the Director workspace for productivity.

Customizing panel groups

How to create and manage tabbed panel groups within the workspace.

Saving panel sets

How to save and recall custom workspace layouts as panel sets.

Opening, closing, and collapsing panel groups

Managing panel groups by opening, closing, or collapsing them.

Working with Xtra extensions

Understanding and utilizing Xtra extensions to enhance Director's functionality.

Adding media

How Xtra extensions can import various media types as cast members.

Adding script

Using scripting Xtra extensions to add methods and properties to Director.

Adding transitions

Utilizing transition Xtra extensions for scene effects.

Distributing Xtra extensions

Packaging Xtra extensions with movies for distribution to users.

CHAPTER 4 Building Your First Basic Movie

What you will learn

Outlines the basic skills and topics covered in this tutorial for creating Director movies.

Preparing to build the movie scenes

Steps to familiarize yourself with the tutorial movie and prepare the Stage.

View the completed movie

How to view the final tutorial movie to understand its structure and content.

Open the movie

Instructions for opening a partially completed Director project file for the tutorial.

Set up the movie

Configuring workspace and movie properties, such as Stage size and Score channels.

View your cast members

How to use the Cast window to view and manage movie media elements.

Building the first scene with text and an image

Steps to create the initial scene by adding text and button sprites.

Edit a text cast member

How to modify text content and formatting using the Text window.

Add sprites to the Stage

Placing cast members on the Stage to create visual sprites.

Add sprites to the Score

Adding sprites to the Score to control their timing and placement.

Add an existing button to the Stage

Placing pre-made button cast members onto the Stage.

Create a new button cast member

How to create custom buttons using the Tool palette.

Observe the difference between sprites and cast members

Understanding the relationship between cast members and their sprite instances.

Edit sprites in the Score window

Adjusting the length and duration of sprites within the Score.

Change the default length of sprites

Setting the default span duration for new sprites in Director Preferences.

Building the second scene with animation

Creating an animation scene by importing and animating an image.

Place the background bitmap on the Stage

Adding a background image to the Stage for the animation scene.

Name a cast member

Assigning descriptive names to cast members for easier identification.

Import media into Director

Importing various media files, like PNG images, into Director.

Animate the image to travel up

Creating animation by moving sprites on the Stage using manual keyframing.

Scrub the playhead to view your animation

Previewing animation by manually moving the playhead in the Score.

Animate the image to travel down

Reversing sprite movement to create a continuous animation cycle.

Extend the background across additional frames

Adjusting sprite duration to ensure the background remains visible.

Change the tempo of an animation

Using tweening to control animation speed and create realistic motion.

Change the span of an animation

Adjusting frame durations to alter the overall speed and timing of an animation.

Add an existing navigation button to the Score

Placing pre-existing navigation buttons into the Score for scene transitions.

Add a new navigation button to the Score

Creating and placing new navigation buttons for scene control.

Arrange sprites in the Score

Organizing sprites in the Score for better readability and management.

Building the third scene with sound and video

Creating a scene incorporating digital video and audio playback.

Import a digital video cast member

Importing QuickTime video files, choosing between direct import or linking.

Play the digital video

How to use the QuickTime window controls to play and navigate video.

Create a QuickTime sprite

Placing the imported QuickTime video onto the Stage as a sprite.

Specify direct-to-Stage playback for a QuickTime cast member

Enabling direct-to-Stage playback for optimized QuickTime video performance.

Add custom buttons

Adding bitmap graphic buttons to control video playback.

Import a sound

Importing sound files and linking them for playback in Director.

Add a sound to the Score

Placing sound sprites directly into the Score for audio playback.

Add navigation buttons

Adding sprites for navigation buttons to control scene transitions.

Writing scripts to control the movie

Introduction to scripting in Lingo for adding interactivity and control.

Looping the playhead with Lingo

Using Lingo scripts to keep the playhead within a specific frame or range.

Write a handler

Creating Lingo handlers to respond to events like exitFrame.

Reuse the handler

Applying existing Lingo handlers to different parts of the movie.

Add a marker to the Score

Using markers to label specific frames in the Score for easier navigation.

Create navigation in Lingo using marker names

Writing Lingo scripts that navigate to frames using named markers.

Add Lingo to navigation buttons

Attaching Lingo scripts to buttons to enable navigation between scenes.

Test your script

Verifying that navigation buttons function correctly after scripting.

Add markers to two additional scenes

Adding markers to scenes for consistent navigation scripting.

Write script that refers to scenes

Creating scripts that use scene names for navigation.

Add scripts to the animation scene

Adding navigation scripts to buttons in the animation scene.

Add one more script to the sound and video scene

Adding the final navigation script for the animation button in the sound/video scene.

Controlling digital video with script

Using Lingo to control digital video playback properties like time and rate.

Rewind the QuickTime sprite

Scripting the Rewind button to reset the video playback to the beginning.

Add a script that plays the QuickTime sprite

Scripting the Play button to start or resume video playback.

Add a script that pauses the QuickTime sprite

Scripting the Pause button to temporarily halt video playback.

Control sound with script

Using Lingo to play, pause, or stop sound effects alongside video.

Modify the script for the Pause button

Updating the Pause script to also pause synchronized audio.

Modify the script for the Rewind button

Updating the Rewind script to also stop synchronized audio.

Add sounds to buttons

Adding short sound effects to button clicks for user feedback.

Publishing your movie

Steps for preparing and exporting Director movies for web or other platforms.

Use a QuickTime Xtra extension

Ensuring QuickTime playback compatibility by selecting the correct Xtra extension.

Get linked media ready to play on your local computer

Organizing linked media files in a specific folder for local playback.

Change Publish settings and publish your movie

Configuring publish settings and exporting the movie to HTML and Shockwave formats.

Summarizing what you learned

Recap of the basic Director movie creation tasks covered in the tutorial.

MACROMEDIA DIRECTOR MX 2004-GETTING STARTED WITH DIRECTOR Specifications

General IconGeneral
BrandMACROMEDIA
ModelDIRECTOR MX 2004-GETTING STARTED WITH DIRECTOR
CategorySoftware
LanguageEnglish

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