Do you have a question about the MACROMEDIA FLASH MX 2004 - ACTIONSCRIPT and is the answer not in the manual?
Details new language elements, security models, and editor/debugger changes in Flash MX 2004 ActionScript.
Explains the fundamental rules of ActionScript grammar, punctuation, and terminology for new users.
Covers writing embedded and external scripts, using the ActionScript editor, and debugging techniques.
Explains events and how to handle them using event handler methods, listeners, and button/movie clip handlers.
Explains how to use ActionScript to create interactive SWF files by responding to user events.
Introduces ActionScript's built-in classes, distinguishing between core ECMAScript classes and Flash-specific ones.
Covers controlling movie clips with ActionScript, loading external files, and managing depths.
Explains how to create and manipulate text fields using ActionScript, including formatting and HTML.
Introduces object-oriented programming concepts in ActionScript 2.0, including classes, interfaces, and strict data typing.
Covers loading and sending data from external sources, including XML and name-value pairs.
Discusses loading and controlling external media like SWF, MP3, JPEG, and FLV files at runtime.
Provides syntax and usage information for all ActionScript elements, including operators, keywords, classes, and methods.
| Brand | MACROMEDIA |
|---|---|
| Model | FLASH MX 2004 - ACTIONSCRIPT |
| Category | Software |
| Language | English |











