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Guides through the basic steps of creating a new Flash document, including drawing and saving.
Describes the process of installing Flash, including system requirements and activation.
Explains the Stage as the primary canvas for placing and viewing content in Flash.
Details the Timeline for organizing content over time, layers, frames, and the playhead.
Explains how to use panels and the Property inspector to view, organize, and change assets.
Details the process of creating a new Flash document and saving it.
Teaches how to create reusable assets (symbols) and manage instances in the Library panel.
Shows how to add ActionScript code (stop() method) to control playhead movement in frames.
Demonstrates creating motion tweens to animate objects across the Stage with easing.
Shows how to add a button component and set its label for user interaction.
Details adding ActionScript code to display text and manage slide transitions in the FMA.
Guides on publishing the Flash document as a SWF file for web playback.
Details converting a video file (MOV) into a Flash video file (FLV) using Flash Video Encoder.
Teaches adding and configuring the FLVPlayback component for video display and controls.
Guides on publishing the Flash document as a SWF file for web deployment.
| Brand | MACROMEDIA |
|---|---|
| Model | FLASH 8-GETTING STARTED WITH FLASH |
| Category | Software |
| Language | English |











