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Reloop RMP-3 - Page 7

Reloop RMP-3
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ENGLISH
33
9. Bank Programme Button
UsetheBankProgrammefunction-9-toplayasequenceofloopssavedonthebanks.Ifloopshave
been saved on the sample banks, activate the Bank Programme function with the Bank Programme
button-9-.
>>For detailsonhowtosaveloops,gotothe chapterentitled„Sampling“.Thedisplayindicates
„BankP01“.BypressingtheCue/SampleButtons1to4-15-inanysequence,anindividualisedse-
quenceofupto12samplescanbeprogrammed.
NOTE:
There are two different play modes: An Endless mode and a One Shot mode. The Endless mode is
activated by pressing the Sampler Button - 17 – once; the sampler LED is continually illuminated.
In Endless mode the programmed sequence is played endlessly. The One Shot mode is activated
by pressing the Sampler Button - 17 - again. The sampler LED ashes. In One Shot mode the
programmed sequence is played once only. To play the above programmed sequence, press the
Sampler Button -17- (once for Endless mode / twice for One Shot mode) and press the Bank Pro-
gramme Button -9- to start playback. To stop playback, press the Sampler Button -17- once again
until the LED is off.
10. Reverse Button
ActivatetheReversefunction-10-toplaythetrackinreverse.TheLEDison.Pressthebuttonagain
todeactivatethiseffect.TheLEDgoesoff.
11. Display
TheDisplay-11-indicatesallimportantfunctionsoftheplayer:
A) Track/Folder
Indicatesthenumberofthecurrenttrackorfolder(folderforMP3-CD).
B) Time Mode
Indicatesiftheplayershowstheelapsedtimeofatrack(nothingondisplay),theremainingtimeof
atrack(thedisplayreads„Remain“)ortheremainingtimeoftheentireCD(thedisplayreads„Total
Remain“).UsetheTimeButton-7-toswitchbetweenthemodes.
C) Time
IndicatesthetimeinthechosenTimemodeinminutes,secondsandframes(1/75min.).
D) Playing Address
Visualisesthetimedisplayandincreasesordecreases,dependingontheTimemode.Shortlybefore
atrackends,theentirebarashes.
E) Anti-Shock Memory Display
IndicateshowmuchmusicissavedintheAnti-ShockMemoryandiftheInstantStartfunctionis
available.„19“isthemaximummemoryvalueandrepresents10secondsfortheanti-shockmemory.
F) Pitch Display
Indicates the set pitch value of a track in percent.
G) Key Lock
IndicatesifKeyLockhasbeenactivated(showsthepadlocksymbol).IfKeyLockisactivated,the
track‘s tone pitch remains the same when the tempo changes.
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IM_RMP3_GB.indd 33 03.11.2009 09:18:37

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