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ENEMY LEVEL: Sets the difculty level of the one-person match.
VERY EASYEASYNORMALHARDVERY HARD (De-
fault: NORMAL)
ENERGY MAX (1P): Sets the energy (initial value) in a one-person game.
180200220240 (Default: 200)
ENERGY MAX (VS): Sets the energy (initial value) in a person-vs-person game.
180200220240 (Default: 200)
MATCH COUNT (1P): Sets the number of the rounds that a player aims to gain for winning
the related match in a one-person game.
2345 (Default: 2)
MATCH COUNT (VS): Sets the number of the rounds that a player aims to gain for winning
the related match in a person-vs-person game.
2345 (Default: 2)
TIME LIMIT: Sets the limit time of a match.
304560 (Default: 30)
STAGE SELECT: Sets the method of selecting a stage in a person-vs-person game.
RANDOM indicates an automatic selection by the computer.
RANDOMSELECTIVE (Default: RANDOM)
CONTINUE: Determines whether you can continue to play the lost match in a
one-person game.
ON indicates that you can play the lost match.
ONOFF (Default: ON)
VS FINISH: Determines whether to nish the game after you have successfully
played the matches.
The *WIN settings indicate that the game is nished for both the
players after you have won consecutively * times (Note that the *
mark is equal to 1 up to 10 or the number of winning matches as be-
low). These settings are prepared for some competitions or events.
Usually, therefore, set this item to OFF.
OFF1 WIN2 WINS3 WINS4 WINS5 WINS
6 WINS 7 WINS8 WINS9 WINS10 WINS
(Default: OFF)
RETURN TO DEFAULT SETTING: Resets all the GAME ASSIGNMENTS items to the
default values.
EXIT: Returns to the GAME TEST MENU screen.