EasyManua.ls Logo

Sega Virtua Fighter 4 Evolution - Game Bookkeeping and Usage Tracking; Game Usage and Operating Ratio

Sega Virtua Fighter 4 Evolution
38 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
26
www.seuservice.com
27
www.seuservice.com
g. GAME BOOKKEEPING
Indicates the overall statistics. Three screens are available. Press the TEST Button to migrate
from one screen to another. Press the TEST Button on the third screen to return to the GAME
TEST MENU screen.
GAME BOOKKEEPING (1/4) Screen
NUMBER OF GAMES: The total number of the games played
1P GAMES: The number of the one-person games played
VS GAMES: The number of the person-vs-person games played
NUMBER OF CONTINUE: The number of accumulated continuing-times
CHALLENGE/PARTICIPATION: The number of accumulated joining-times
TOTAL TIME: The accumulated power-up time period
TOTAL PLAY TIME: The accumulated playing time period
ALL AVERAGE PLAY TIME: The averaged playing time period
(one-person + person-vs-person)
1P AVERAGE PLAY TIME: The averaged playing time period (one-person)
1P LONGEST PLAY TIME: The longest playing time period (one-person)
1P SHORTEST PLAY TIME: The shortest playing time period (one-person)
VS AVERAGE PLAY TIME: The averaged playing time period (person-vs-person)
VS LONGEST PLAY TIME: The longest playing time period (person-vs-person)
VS SHORTEST PLAY TIME: The shortest playing time period (person-vs-person)
OPERATING RATIO: TOTAL PLAY TIME/TOTAL TIME (%)
GAME BOOKKEEPING 1/4
NUMBER OF GAMES 0
1P GAMES 0
VS GAMES 0
NUMBER OF CONTINUE 0
CHALLENGE/PARTICIPATION 0
TOTAL TIME 0D 0H 0M 0S
TOTAL PLAY TIME 0D 0H 0M 0S
ALL AVERAGE PLAY TIME 0H 0M 0S
1P AVERAGE PLAY TIME 0H 0M 0S
1P LONGEST PLAY TIME 0H 0M 0S
1P SHORTEST PLAY TIME 0H 0M 0S
VS AVERAGE PLAY TIME 0H 0M 0S
VS LONGEST PLAY TIME 0H 0M 0S
VS SHORTEST PLAY TIME 0H 0M 0S
OPERATING RATIO 0.0%
PRESS TEST BUTTON TO CONTINUE

Related product manuals