Game Rules:
• Chase one target at a time counting in 2's; all other targets are
off.
• System starts at "0" or "1" and turns on any 1 target at a time
such that the player is to count by 2's from “0” to “18” or “19.”
• The target starts out blue and changes colors with the duration
of time taken to put it out.
• Score earned for each hit decreases with each color change.
• Target remains red until the player can hit that target out, or
time runs out.
• Use yellow LEVEL button on the remote control to change the
speed at which the targets change color.
• Use a level with longer times for running or ball games.
• Play until time runs out.
• Once the player reaches 19, continue counting backwards to zero and then back up
again to 19 until time runs out.
Game Number _________228______
Name: Chase the Single Target, Counting by 3’s (Entire Station)
Game Rules:
• Chase one target at a time counting by 3's; all other targets are off.
• System starts at "0" or "1" and turns on any 1 target at a time such that the player is to
count by 3's from “0” to “18” or “19.”
• The target starts out blue and changes colors with the duration of time taken to put it
out.
• Score earned for each hit decreases with each color change.
• Target remains red until the player can hit that target out, or time runs out.
• Use yellow LEVEL button on the remote control to change the speed at which the targets
change color.
• Use a level with longer times for running or ball games.
• Play until time runs out.
• Once the player reaches 19, continue counting backwards to zero and then back up
again to 19 until time runs out.
Game Number _________229_______
Name: Chase the Single Target, Alphabet (Entire Station)
Game Rules:
• System turns on one target at a time as a letter, in order from “A” to ”Z.” Player must hit
that target for the next one to appear.
• Count increases by a letter of the alphabet with each successful strike.
• The target starts out blue and changes colors with the duration of time taken to put it
out.
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