7. PRESET LIST
18
No. Preset
Description
Controllable
parameter
Parameter
Variable range
1
VOCAL 1
Simulate a room with small delay time.
Decay time
Pre-delay
0.8~1.1s
0~79ms
2
VOCAL 2
Simulate a small space with slight decay time.
Decay time
Pre-delay
0.8~2.5s
0~79ms
3
LARGE HALL
Simulate a large acoustic space of the sound.
Decay time
Pre-delay
3.6~5.4s
23~55ms
4
SMALL HALL
Simulate a small acoustic space of the sound.
Decay time
Pre-delay
1.0~2.9s
20~45ms
5
LARGE ROOM
Simulate a studio room with many early reflections.
Decay time
Pre-delay
2.9~4.5s
23~55ms
6
SMALL ROOM
Simulate a bright studio room.
Decay time
Pre-delay
0.7~2.1s
20~45ms
7
PLATE
Simulate the transducers sound like classic
bright vocal plate.
Decay time
Pre-delay
0.6~6.1s
10ms
8
TAPE REVERB
Simulate a record head and multiple playback
heads at intervals along the tape.
Decay time
Pre-delay
1.3~5.4s
0~84ms
9
SPRING REVERB
Simulate the analog transducers' springs lightly
stretched sound.
Decay time
Pre-delay
1.3~5.4s
0~35ms
10
MONO DELAY
Reproduce the sound input on the output after
a lapse of time.
Period
60~650ms
11
STEREO DELAY
Recreate the input sound on the stereo output
with different time.
Period
Feedback
210~400ms
37~73%
12
FLANGER
Simulate to play with another person carrying
out same the notes on the same instrument
Rate
0.16~2.79Hz
13
CHORUS
Recreate the illusion of more than one instrument
from a single instrument sound
Rate
0.5~5Hz
14
REV.+DELAY
Delay with room effect
Delay period
Rev. decay time
211~375ms
1.0~2.9s
15
REV.+FLANGER
Stereo chorus and large room reverb
Flanger Rate
Rev. decay time
0.16~2.52Hz
1.5~2.9s
16
REV.+CHORUS
Simulate the sound effect achieved by rotating
horn speakers and a bass cylinder
Chorus rate
Rev. decay time
0.5~4.74Hz
1.5~2.9s