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Provides crucial safety advice and usage instructions for adult supervision and child interaction with the robot.
Step-by-step instructions for installing batteries in the robot's remote control, including polarity.
Details on the robot's rechargeable battery and safe usage of its charging adapter, including maintenance.
Additional safety warnings, battery care, and estimated charging and play durations for the robot.
Instructions on how to turn on the robot, including initial sounds and greetings.
Overview of the remote control buttons and their primary functions for operating the robot.
How to use directional buttons for sliding movements and adjust the robot's speed.
Using directional buttons for walking, turning left, and turning right.
Explanation of the 'Stop' button's function to halt the robot's actions immediately.
How to activate and what to expect from the robot's demonstration mode.
Instructions on how to make the robot dance and learn new dance routines.
Using the conversation button to hear robot phrases and learn basic communication.
How the robot enters stand-by mode and how to wake it up.
How to choose and display different emotional faces on the robot's LED eyes.
Visual examples of various emotions the robot can display.
How to turn on the infrared sensors to control the robot with hand gestures.
Basic hand gestures to make the robot move away from or towards the user.
Using hand movements to make the robot turn left or right.
How to trigger different sounds and movements using the sound buttons.
Using the volume buttons to control the robot's sound output.
Steps to record sequences of actions, save them, and confirm program execution.
Understanding when the robot automatically exits programming mode.
Instructions for preparing a straight race track using flags and measuring 100 cm.
How to measure and note distances Marko covers during the race for future use.
Instructions for setting up a 60 cm straight track with a cone for back and forth movement.
How to measure and note distances for the back and forth game.
Instructions for placing cones to create a slalom course with specific distance measurements.
How to measure and note distances for the slalom game.
Guide on how to build a maze using books with specified gaps for Marko to pass through.
How to program Marko to navigate through the maze, adapting to its layout.
Instructions for creating a small ramp using books for Marko to climb.
How to test Marko's ability to climb the ramp and program its execution.
How to set up the game area with a goal, ping-pong ball, and starting flag.
Instructions for creating an L-shaped track and placing a pencil in Marko's hands.
How to program Marko to perform the balancing act with a pencil.
How to recreate Marko's signature dance by programming specific sequences.
How to program Marko to dance, pause, and restart, with friends participating.
Instructions for arranging cones in a triangle formation for Marko to dance around.
Explains how fairground automatons are precursors to modern robots.
Highlights well-known robots from movies and real-world development.
Discusses robots' ability to learn from errors and find solutions without human aid.
Explores robots as fictional characters and their potential future roles.
Essential warnings about suitability for children under 36 months and choking hazards.
Guidance on battery replacement, disposal, and general product care.