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Buki ROBOT MARKO User Manual

Buki ROBOT MARKO
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Buki ROBOT MARKO Specifications

General IconGeneral
BrandBuki
ModelROBOT MARKO
CategoryRobotics
LanguageEnglish

Summary

Product Information and Safety

Essential Safety and Usage Guidelines

Provides crucial safety advice and usage instructions for adult supervision and child interaction with the robot.

Battery Installation Guide

Remote Control Battery Setup

Step-by-step instructions for installing batteries in the robot's remote control, including polarity.

Robot Power and Adapter Safety

Robot Battery and Charger Handling

Details on the robot's rechargeable battery and safe usage of its charging adapter, including maintenance.

Charging Times and Safety Precautions

Extended Safety and Battery Care

Additional safety warnings, battery care, and estimated charging and play durations for the robot.

Getting Started and Remote Control Basics

Powering On the Robot

Instructions on how to turn on the robot, including initial sounds and greetings.

Remote Control Button Functions

Overview of the remote control buttons and their primary functions for operating the robot.

Robot Movement Controls

Sliding and Speed Adjustment

How to use directional buttons for sliding movements and adjust the robot's speed.

Walking and Steering

Using directional buttons for walking, turning left, and turning right.

Advanced Movement and Control Features

Stopping Robot Movement

Explanation of the 'Stop' button's function to halt the robot's actions immediately.

Special Robot Modes

Demo Mode Functionality

How to activate and what to expect from the robot's demonstration mode.

Dance Mode Operation

Instructions on how to make the robot dance and learn new dance routines.

Robot Interaction Features

Robot Conversation and Phrases

Using the conversation button to hear robot phrases and learn basic communication.

Stand-by Mode Operation

How the robot enters stand-by mode and how to wake it up.

Robot Emotions and Expressions

Selecting and Displaying Robot Emotions

How to choose and display different emotional faces on the robot's LED eyes.

Examples of Robot Emotions

Visual examples of various emotions the robot can display.

Gesture Control System

Activating Gesture Control

How to turn on the infrared sensors to control the robot with hand gestures.

Hand Movements for Robot Control

Basic hand gestures to make the robot move away from or towards the user.

Advanced Gesture Control Techniques

Turning Robot with Hand Gestures

Using hand movements to make the robot turn left or right.

Sound and Volume Adjustments

Activating Predefined Sounds

How to trigger different sounds and movements using the sound buttons.

Adjusting Volume Levels

Using the volume buttons to control the robot's sound output.

Programming Robot Actions

Recording and Saving Programs

Steps to record sequences of actions, save them, and confirm program execution.

Exiting Programming Mode

Understanding when the robot automatically exits programming mode.

Game 1: The Race

Setting Up the Race Track

Instructions for preparing a straight race track using flags and measuring 100 cm.

Measuring Distances for the Race

How to measure and note distances Marko covers during the race for future use.

Game 2: Back and Forth

Setting Up the Back and Forth Course

Instructions for setting up a 60 cm straight track with a cone for back and forth movement.

Measuring Distances for Back and Forth

How to measure and note distances for the back and forth game.

Game 3: Slalom Course

Setting Up the Slalom Course

Instructions for placing cones to create a slalom course with specific distance measurements.

Measuring Distances for Slalom

How to measure and note distances for the slalom game.

Game 4: Maze Construction

Building the Maze Structure

Guide on how to build a maze using books with specified gaps for Marko to pass through.

Game 4: Maze Programming

Programming Marko's Maze Navigation

How to program Marko to navigate through the maze, adapting to its layout.

Game 5: Ramp Climb Challenge

Setting Up the Ramp Structure

Instructions for creating a small ramp using books for Marko to climb.

Testing and Programming the Ramp Climb

How to test Marko's ability to climb the ramp and program its execution.

Game 6: Football Goal Scoring

Setting Up the Football Goal and Ball

How to set up the game area with a goal, ping-pong ball, and starting flag.

Game 7: Balancing Act Setup

Setting Up the Balancing Track

Instructions for creating an L-shaped track and placing a pencil in Marko's hands.

Game 7: Balancing Act Programming

Programming the Balancing Act

How to program Marko to perform the balancing act with a pencil.

Game 8: Dancing Marko

Programming Marko's Famous Dance

How to recreate Marko's signature dance by programming specific sequences.

Game 9: Dance Stop Game

Programming a Dance Routine with Stops

How to program Marko to dance, pause, and restart, with friends participating.

Game 10: Waltz Obstacle Course

Setting Up the Waltz Obstacle Course

Instructions for arranging cones in a triangle formation for Marko to dance around.

Robots in History and Culture

Automatons as Robot Ancestors

Explains how fairground automatons are precursors to modern robots.

Famous Robots in Fiction and Reality

Highlights well-known robots from movies and real-world development.

Understanding Robot Capabilities

Deep Learning in Robots

Discusses robots' ability to learn from errors and find solutions without human aid.

Robots in Fiction and Future Possibilities

Explores robots as fictional characters and their potential future roles.

Important Safety and Product Information

Age and Hazard Warnings

Essential warnings about suitability for children under 36 months and choking hazards.

Battery and Product Care

Guidance on battery replacement, disposal, and general product care.

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