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Fender Mustang GTX Series - Page 21

Fender Mustang GTX Series
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To delete an eect from the signal path, highlight the eect in the SIGNAL PATH LAYER and press the EN-
CODER. Select “DELETE” from the menu of eects placement options and press the ENCODER again; the
eect will be removed from the signal path and another eect in use (if any) will shift into its place. If the
deleted eect was the only eect in the signal path (pre or post), a placeholder symbol consisting of a plus
sign (+) in a circle will appear in its spot.
When an eect is deleted, the box containing the preset number will change from blue to red (indicating
that a preset edit has been made), and the SAVE utility button will illuminate. With the eect now deleted,
further edits can then be made or the SAVE utility button can be pressed to keep completed edits (see illus-
trations below and on next page).
19
ROCK & ROLL
TWIN
REVERB
FUZZ
WAH
PRE FX 2
BABY
After moving the newly added eect by turning the ENCODER, press the
ENCODER to select its new position in the signal path.
ROCK & ROLL
TWIN
REVERB
FUZZ
WAH
SAVE
POST FX 1
BABY
With the added eect in position (as indicated here by white arrow below it and label above it), continue edit-
ing other parameters or press the illuminated SAVE utility button to keep completed edits.
DELETING AN EFFECT
ROCK & ROLL
TWIN
REVERB
REVERB
FUZZ
POST FX 1
LEVEL DECAY
DWELL DIFF TONE
To delete a highlighted eect, rst press the ENCODER to access the menu of eects placement options.
ROCK & ROLL
TWIN
REVERB
FUZZ
WAH
BABY
POST FX 1
The newly added eect, highlighted with a white arrow below it and label above it, appears in an green box
indicating that it can be left in place or moved to a dierent position in the signal path by turning the ENCODER.

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