ROG (rise off ground) Take off
Hand-Launch
If the surface is smooth ( such as paverment or blacktop ) the plane can
take off from the ground. But most grass is probably too tall, so if flying
from grass the model will have to be hand launched.
Once you have reached a safe flying speed at a comfortable altitude
(approximately 50’ [15m] ), work the controls as necessary to establish a
gentle turn away from the runway.
Until you have become efficient at flying your plane, always use an
assistant to hand-launch your model.
Have your assistant hold the model by the bottom of the fuselage. When
both of you have signaled “ready”, advance the throttle to full power. Your
assistant should run a few steps with the plane held high above his head,
and then give the model a swift, but controlled toss at a level, or slightly
nose - up attitude.Initially, the model will gently ascend, but within a few
seconds it will reach enough speed to climb. Gently add “ up ” elevator to
establish the climb.
Once you have reached a safe flying speed at a comfortable altitude
( approximatily 50’ [15m] ), work the controls as necessary to establish a
I
f taking off from the ground, place the model on your “runway” with the
nose pointing into the wind -- this will reduce the ground speed that must
be reached and automatically provide “ heading assist ” making steering
and takeoff easier. Slowly advance the throttle , adding rudder correction
as needed to keep the model rolling straight. When the plane becomes
“ light ” continue to apply throttle until you are at full power all this will
happen in a few seconds. When sufficient liftoff speed has been reached,
gradually apply “up ” elevator allowing the model to leave the ground. Do
not “yank” up on the stick-rather, be smooth and allow the plane to
eatablish a gentle climb.
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