Jester Operating Manual Glossary
40 of 52 Jester Manual 73-403-00 Issue 3.2
Bump Button
An American name for a Flash Button.
Button
A switch on the front panel of the Jester which is used to control an attribute of the
desk.
CE
Conformité Européenne – A European product standard, displayed on all products on
sale in the EU.
Channel
A term used to describe a single fader controlling a single light. Dimmers may have
6, 12, 24 or 48 channels. The Jester can control either 24 or 48 channels.
Chase
A chase is a series of states which are played back automatically in a loop. On the
Jester, a chase can be recorded onto a submaster or as a memory in the stack.
Modifiers such as direction, speed and attack are available for chases.
Clear
The button used to delete memories, submasters and backspace characters when
naming items.
Contrast
The difference between the dark areas and the light areas on the LCD. This can be
customised in Super User.
Copy
The function on the Jester which allows you to temporarily store a set of channel
information, prior to pasting it elsewhere. This is activated via the COPY/PASTE
button.
Crossfade
A transition between one scene and another, over a pre-defined time.
Cue
A cue is another name for a memory.
Cursor
The arrow keys on the front panel of the Jester are cursor keys. They allow you to
navigate around the LCD and monitor, and to adjust things.
DBO
See Blackout.